Fail early on invalid save locations
Currently the Render command expects either no save option or a file path. No save option defaults to stdout, a file path writes to the specified file. If a directory is specified no error is thrown until rendering is complete, by performing save location validation early Pegleg will now fail early. Change-Id: If75655e240c0ecbda00ea591e948e71010b4521d Signed-off-by: Alexander Hughes <Alexander.Hughes@pm.me>
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@ -177,7 +177,7 @@ def show(*, save_location, site_name):
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@site.command('render', help='Render a site through the deckhand engine.')
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@utils.SAVE_LOCATION_OPTION
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@utils.SAVE_FILE_OPTION
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@click.option(
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'-v',
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'--validate',
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@ -95,9 +95,20 @@ SAVE_LOCATION_OPTION = click.option(
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'-o', # DEPRECATED
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'--output', # DEPRECATED
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'save_location',
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type=click.Path(writable=True),
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help='Where to save the output. Defaults to stdout. '
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'-o (--output) is deprecated and will be removed.')
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SAVE_FILE_OPTION = click.option(
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'-s',
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'--save-location',
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'-o', # DEPRECATED
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'--output', # DEPRECATED
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'save_location',
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type=click.Path(dir_okay=False, file_okay=True, writable=True),
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help='File to save the output. Defaults to stdout. '
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'-o (--output) is deprecated and will be removed.')
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REPOSITORY_CLONE_PATH_OPTION = click.option(
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'-p',
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'--clone-path',
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