# PolyGerrit ## Installing [Node.js](https://nodejs.org/en/download/) The minimum nodejs version supported is 6.x+ ```sh # Debian experimental sudo apt-get install nodejs-legacy # OS X with Homebrew brew install node ``` All other platforms: [download from nodejs.org](https://nodejs.org/en/download/). ## Installing [Bazel](https://bazel.build/) Follow the instructions [here](https://gerrit-review.googlesource.com/Documentation/dev-bazel.html#_installation) to get and install Bazel. ## Local UI, Production Data This is a quick and easy way to test your local changes against real data. Unfortunately, you can't sign in, so testing certain features will require you to use the "test data" technique described below. ### Installing [go](https://golang.org/) This is required for running the `run-server.sh` script below. ```sh # Debian/Ubuntu sudo apt-get install golang # OS X with Homebrew brew install go ``` All other platforms: [download from golang.org](https://golang.org/) Then add go to your path: ``` PATH=$PATH:/usr/local/go/bin ``` ### Running the server To test the local UI against gerrit-review.googlesource.com: ```sh ./run-server.sh ``` Then visit http://localhost:8081 ## Local UI, Test Data One-time setup: 1. [Build Gerrit](https://gerrit-review.googlesource.com/Documentation/dev-bazel.html#_gerrit_development_war_file) 2. Set up a local test site. Docs [here](https://gerrit-review.googlesource.com/Documentation/linux-quickstart.html) and [here](https://gerrit-review.googlesource.com/Documentation/dev-readme.html#init). When your project is set up and works using the classic UI, run a test server that serves PolyGerrit: ```sh bazel build polygerrit && $(bazel info output_base)/external/local_jdk/bin/java \ -jar bazel-bin/polygerrit.war daemon --polygerrit-dev \ -d ../gerrit_testsite --console-log --show-stack-trace ``` ## Running Tests One-time setup: ```sh # Debian/Ubuntu sudo apt-get install npm # OS X with Homebrew brew install npm # All platforms (including those above) sudo npm install -g web-component-tester ``` Note: it may be necessary to add the options `--unsafe-perm=true --allow-root` to the `npm install` command to avoid file permission errors. Run all web tests: ```sh ./polygerrit-ui/app/run_test.sh ``` To allow the tests to run in Safari: * In the Advanced preferences tab, check "Show Develop menu in menu bar". * In the Develop menu, enable the "Allow Remote Automation" option. If you need to pass additional arguments to `wct`: ```sh WCT_ARGS='-p --some-flag="foo bar"' ./polygerrit-ui/app/run_test.sh ``` For interactively working on a single test file, do the following: ```sh ./polygerrit-ui/run-server.sh ``` Then visit http://localhost:8081/elements/foo/bar_test.html To run Chrome tests in headless mode: ```sh WCT_HEADLESS_MODE=1 ./polygerrit-ui/app/run_test.sh ``` Toolchain requirements for headless mode: * Chrome: 59+ * web-component-tester: v6.5.0+ ## Style guide We follow the [Google JavaScript Style Guide](https://google.github.io/styleguide/javascriptguide.xml) with a few exceptions. When in doubt, remain consistent with the code around you. In addition, we encourage the use of [ESLint](http://eslint.org/). It is available as a command line utility, as well as a plugin for most editors and IDEs. It, along with a few dependencies, can also be installed through NPM: ```sh sudo npm install -g eslint eslint-config-google eslint-plugin-html ``` `eslint-config-google` is a port of the Google JS Style Guide to an ESLint config module, and `eslint-plugin-html` allows ESLint to lint scripts inside HTML. We have an .eslintrc.json config file in the polygerrit-ui/ directory configured to enforce the preferred style of the PolyGerrit project. After installing, you can use `eslint` on any new file you create. In addition, you can supply the `--fix` flag to apply some suggested fixes for simple style issues. If you modify JS inside of `