14f5aec25b
Gerrit is growing in size in terms of lines of code and features. At the same time we try to keep the added functionality stable, so that users can realy on it. Sometimes, features need to be deprecated to aid further growth or keep the functionality maintainable. This commit adds the first version of a guideline intended to serve as a contract between developers, users and administrators. Change-Id: I7aecbeb2ba57267d7dc4f3b82427af144d34da31
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407 lines
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Plaintext
= Gerrit Code Review - Contributing
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== Introduction
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Gerrit is developed as a
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link:https://gerrit-review.googlesource.com/[self-hosting open source project]
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and very much welcomes contributions from anyone with a contributor's
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agreement on file with the project.
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== Contributor License Agreement
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A Contributor License Agreement must be completed before contributions
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are accepted. To view and accept the agreements do the following:
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* Click 'Sign In' at the top right corner of https://gerrit-review.googlesource.com/
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* Sign In with your Google account
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* After signing in, go to the
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link:https://gerrit-review.googlesource.com/#/settings/agreements[Agreements]
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tab on the settings page
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* Click 'New Contributor Agreement' and follow the instructions
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For reference, the actual agreements are linked below
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* link:https://cla.developers.google.com/about/android-individual[Individual Agreement]
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* link:https://source.android.com/source/cla-corporate.pdf[Corporate Agreement]
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== Code Review
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As Gerrit is a code review tool, naturally contributions will
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be reviewed before they will get submitted to the code base. To
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start your contribution, please make a git commit and upload it
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for review to the main Gerrit review server. To help speed up the
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review of your change, review these guidelines before submitting
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your change. You can view the pending Gerrit contributions and
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their statuses
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link:https://gerrit-review.googlesource.com/#/q/status:open+project:gerrit[here].
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Depending on the size of that list it might take a while for
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your change to get reviewed. Naturally there are fewer
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approvers than contributors; so anything that you can do to
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ensure that your contribution will undergo fewer revisions
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will speed up the contribution process. This includes helping
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out reviewing other people's changes to relieve the load from
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the approvers. Even if you are not familiar with Gerrit's
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internals, it would be of great help if you can download, try
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out, and comment on new features. If it works as advertised,
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say so, and if you have the privileges to do so, go ahead
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and give it a +1 Verified. If you would find the feature
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useful, say so and give it a +1 code review.
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And finally, the quicker you respond to the comments of your
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reviewers, the quicker your change might get merged! Try to
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reply to every comment after submitting your new patch,
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particularly if you decided against making the suggested change.
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Reviewers don't want to seem like nags and pester you if you
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haven't replied or made a fix, so it helps them know if you
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missed it or decided against it.
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== Review Criteria
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Here are some hints as to what approvers may be looking for
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before approving or submitting changes to the Gerrit project.
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Let's start with the simple nit picky stuff. You are likely
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excited that your code works; help us share your excitement
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by not distracting us with the simple stuff. Thanks to Gerrit,
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problems are often highlighted and we find it hard to look
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beyond simple spacing issues. Blame it on our short attention
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spans, we really do want your code.
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[[commit-message]]
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=== Commit Message
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It is essential to have a good commit message if you want your
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change to be reviewed.
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* Keep lines no longer than 72 chars
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* Start with a short one line summary
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* Followed by a blank line
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* Followed by one or more explanatory paragraphs
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* Use the present tense (fix instead of fixed)
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* Use the past tense when describing the status before this commit
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* Include a `Bug: Issue <#>` line if fixing a Gerrit issue, or a
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`Feature: Issue <#>` line if implementing a feature request.
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* Include a `Change-Id` line
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=== Setting up Vim for Git commit message
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Git uses Vim as the default commit message editor. Put this into your
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`$HOME/.vimrc` file to configure Vim for Git commit message formatting
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and writing:
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====
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" Enable spell checking, which is not on by default for commit messages.
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au FileType gitcommit setlocal spell
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" Reset textwidth if you've previously overridden it.
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au FileType gitcommit setlocal textwidth=72
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====
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[[git_commit_settings]]
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=== A sample good Gerrit commit message:
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====
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Add sample commit message to guidelines doc
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The original patch set for the contributing guidelines doc did not
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include a sample commit message, this new patchset does. Hopefully this
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makes things a bit clearer since examples can sometimes help when
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explanations don't.
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Note that the body of this commit message can be several paragraphs, and
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that I word wrap it at 72 characters. Also note that I keep the summary
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line under 50 characters since it is often truncated by tools which
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display just the git summary.
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Bug: Issue 98765605
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Change-Id: Ic4a7c07eeb98cdeaf44e9d231a65a51f3fceae52
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====
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The `Change-Id` line is, as usual, created by a local git hook. To install it,
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simply copy it from the checkout and make it executable:
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====
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cp ./gerrit-server/src/main/resources/com/google/gerrit/server/tools/root/hooks/commit-msg .git/hooks/
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chmod +x .git/hooks/commit-msg
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====
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If you are working on core plugins, you will also need to install the
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same hook in the submodules:
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====
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export hook=$(pwd)/.git/hooks/commit-msg
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git submodule foreach 'cp -p "$hook" "$(git rev-parse --git-dir)/hooks/"'
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====
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To set up git's remote for easy pushing, run the following:
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====
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git remote add gerrit https://gerrit.googlesource.com/gerrit
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====
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The HTTPS access requires proper username and password; this can be obtained
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by clicking the 'Obtain Password' link on the
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link:https://gerrit-review.googlesource.com/#/settings/http-password[HTTP
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Password tab of the user settings page].
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[[style]]
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=== Style
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This project has a policy of Eclipse's warning free code. Eclipse
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configuration is added to git and we expect the changes to be
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warnings free.
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We do not ask you to use Eclipse for editing, obviously. We do ask you
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to provide Eclipse's warning free patches only. If for some reasons, you
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are not able to set up Eclipse and verify, that your patch hasn't
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introduced any new Eclipse warnings, mention this in a comment to your
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change, so that reviewers will do it for you. Yes, the way to go is to
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extend gerrit CI to take care of this, but it's not yet implemented.
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Gerrit generally follows the
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link:https://google.github.io/styleguide/javaguide.html[Google Java Style
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Guide].
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To format Java source code, Gerrit uses the
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link:https://github.com/google/google-java-format[`google-java-format`]
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tool (version 1.6), and to format Bazel BUILD, WORKSPACE and .bzl files the
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link:https://github.com/bazelbuild/buildtools/tree/master/buildifier[`buildifier`]
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tool (version 0.15.0).
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These tools automatically apply format according to the style guides; this
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streamlines code review by reducing the need for time-consuming, tedious,
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and contentious discussions about trivial issues like whitespace.
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You may download and run `google-java-format` on your own, or you may
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run `./tools/setup_gjf.sh` to download a local copy and set up a
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wrapper script. If you run your own copy, please use the same version,
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as there may be slight differences between versions.
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When considering the style beyond just formatting rules, it is often
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more important to match the style of the nearby code which you are
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modifying than it is to match the style guide exactly. This is
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especially true within the same file.
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Additionally, you will notice that most of the newline spacing
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is fairly consistent throughout the code in Gerrit, it helps to
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stick to the blank line conventions. Here are some specific
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examples:
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* Keep a blank line between all class and method declarations.
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* Do not add blank lines at the beginning or end of class/methods.
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When to use `final` modifier and when not (in new code):
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Always:
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* final fields: marking fields as final forces them to be
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initialized in the constructor or at declaration
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* final static fields: clearly communicates the intent
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* to use final variables in inner anonymous classes
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Optional:
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* final classes: use when appropriate, e.g. API restriction
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* final methods: similar to final classes
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Never:
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* local variables: it clutters the code, and makes the code less
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readable. When copying old code to new location, finals should
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be removed
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* method parameters: similar to local variables
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=== Code Organization
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Do your best to organize classes and methods in a logical way.
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Here are some guidelines that Gerrit uses:
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* Ensure a standard copyright header is included at the top
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of any new files (copy it from another file, update the year).
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* Always place loggers first in your class!
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* Define any static interfaces next in your class.
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* Define non static interfaces after static interfaces in your
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class.
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* Next you should define static types, static members, and
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static methods, in decreasing order of visibility (public to private).
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* Finally instance types, instance members, then constructors,
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and then instance methods.
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* Some common exceptions are private helper static methods, which
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might appear near the instance methods which they help (but may
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also appear at the top).
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* Getters and setters for the same instance field should usually
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be near each other barring a good reason not to.
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* If you are using assisted injection, the factory for your class
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should be before the instance members.
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* Annotations should go before language keywords (`final`, `private`, etc) +
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Example: `@Assisted @Nullable final type varName`
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* Prefer to open multiple AutoCloseable resources in the same
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try-with-resources block instead of nesting the try-with-resources
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blocks and increasing the indentation level more than necessary.
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Wow that's a lot! But don't worry, you'll get the habit and most
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of the code is organized this way already; so if you pay attention
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to the class you are editing you will likely pick up on it.
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Naturally new classes are a little harder; you may want to come
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back and consult this section when creating them.
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=== Design
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Here are some design level objectives that you should keep in mind
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when coding:
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* ORM entity objects should match exactly one row in the database.
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* Most client pages should perform only one RPC to load so as to
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keep latencies down. Exceptions would apply to RPCs which need
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to load large data sets if splitting them out will help the
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page load faster. Generally page loads are expected to complete
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in under 100ms. This will be the case for most operations,
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unless the data being fetched is not using Gerrit's caching
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infrastructure. In these slower cases, it is worth considering
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mitigating this longer load by using a second RPC to fill in
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this data after the page is displayed (or alternatively it might
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be worth proposing caching this data).
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* `@Inject` should be used on constructors, not on fields. The
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current exceptions are the ssh commands, these were implemented
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earlier in Gerrit's development. To stay consistent, new ssh
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commands should follow this older pattern; but eventually these
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should get converted to eliminate this exception.
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* Don't leave repository objects (git or schema) open. A .close()
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after every open should be placed in a finally{} block.
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* Don't leave UI components, which can cause new actions to occur,
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enabled during RPCs which update the DB. This is to prevent
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people from submitting actions more than once when operating
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on slow links. If the action buttons are disabled, they cannot
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be resubmitted and the user can see that Gerrit is still busy.
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* GWT EventBus is the new way forward.
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* ...and so is Guava (previously known as Google Collections).
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=== Tests
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* Tests for new code will greatly help your change get approved.
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=== Change Size/Number of Files Touched
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And finally, I probably cannot say enough about change sizes.
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Generally, smaller is better, hopefully within reason. Do try to
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keep things which will be confusing on their own together,
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especially if changing one without the other will break something!
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* If a new feature is implemented and it is a larger one, try to
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identify if it can be split into smaller logical features; when
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in doubt, err on the smaller side.
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* Separate bug fixes from feature improvements. The bug fix may
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be an easy candidate for approval and should not need to wait
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for new features to be approved. Also, combining the two makes
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reviewing harder since then there is no clear line between the
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fix and the feature.
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* Separate supporting refactoring from feature changes. If your
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new feature requires some refactoring, it helps to make the
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refactoring a separate change which your feature change
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depends on. This way, reviewers can easily review the refactor
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change as a something that should not alter the current
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functionality, and feel more confident they can more easily
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spot errors this way. Of course, it also makes it easier to
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test and locate later on if an unfortunate error does slip in.
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Lastly, by not having to see refactoring changes at the same
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time, it helps reviewers understand how your feature changes
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the current functionality.
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* Separate logical features into separate changes. This
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is often the hardest part. Here is an example: when adding a
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new ability, make separate changes for the UI and the ssh
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commands if possible.
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* Do only what the commit message describes. In other words, things which
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are not strictly related to the commit message shouldn't be part of
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a change, even trivial things like externalizing a string somewhere
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or fixing a typo. This helps keep `git blame` more useful in the future
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and it also makes `git revert` more useful.
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* Use topics to link your separate changes together.
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[[process]]
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== Process
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=== Backporting to stable branches
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From time to time bug fix releases are made for existing stable branches.
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Developers concerned with stable branches are encouraged to backport or push
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patchsets to these branches, even if no new release is planned.
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Fixes that are known to be needed for a particular release should be pushed
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for review on that release's stable branch. It will then be included in
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the master branch when the stable branch is merged back.
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=== Updating to new version of GWT
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When updating to a new version of GWT, there are several things that also need
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to be updated or at least checked.
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* Update common and plugin dependencies in `tools/gwt-constants.defs`.
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* Update to the same GWT version in the cookbook plugin and optionally in other
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plugins that have a dependency on GWT.
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* Update the GWT version in the archetype metadata in the
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`gerrit-plugin-gwt-archetype`.
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* Update the version of `gwt-maven-plugin` in the example pom.xml file in
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link:dev-plugins.html[dev-plugins].
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* Update to the same GWT version in the `gwtjsonrpc` project, and release a
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new version.
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=== Finding starter projects to work on
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We have created a
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link:https://bugs.chromium.org/p/gerrit/issues/list?can=2&q=label%3AStarterProject[StarterProject]
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category in the issue tracker and try to assign easy hack projects to it. If in
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doubt, do not hesitate to ask on the developer
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link:https://groups.google.com/forum/#!forum/repo-discuss[mailing list].
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=== Upgrading Libraries
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Gerrit's library dependencies should only be upgraded if the new version contains
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something we need in Gerrit. This includes new features, API changes as well as bug
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or security fixes.
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An exception to this rule is that right after a new Gerrit release was branched
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off, all libraries should be upgraded to the latest version to prevent Gerrit
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from falling behind. Doing those upgrades should conclude at the latest two
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months after the branch was cut. This should happen on the master branch to ensure
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that they are vetted long enough before they go into a release and we can be sure
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that the update doesn't introduce a regression.
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[[deprecating-features]]
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=== Deprecating features
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Gerrit should be as stable as possible and we aim to add only features that last.
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However, sometimes we are required to deprecate and remove features to be able
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to move forward with the project and keep the code-base clean. The following process
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should serve as a guideline on how to deprecate functionality in Gerrit. Its purpose
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is that we have a structured process for deprecation that users, administrators and
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developers can agree and rely on.
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General process:
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* Make sure that the feature (e.g. a field on the API) is not needed anymore or blocks
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further development or improvement. If in doubt, consult the mailing list.
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* If you can provide a schema migration that moves users to a comparable feature, do
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so and stop here.
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* Mark the feature as deprecated in the documentation and release notes.
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* If possible, mark the feature deprecated in any user-visible interface. For example,
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if you are deprecating a Git push option, add a message to the Git response if
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the user provided the option informing them about deprecation.
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* Annotate the code with `@Deprecated` and `@RemoveAfter(x.xx)` if applicable.
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Alternatively, use `// DEPRECATED, remove after x.xx` (where x.xx is the version
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number that has to be branched off before removing the feature)
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* Gate the feature behind a config that is off by default (forcing admins to turn
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the deprecated feature on explicitly).
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* After the next release was branched off, remove any code that backed the feature.
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You can optionally consult the mailing list to ask if there are users of the feature you
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wish to deprecate. If there are no major users, you can remove the feature without
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following this process and without the grace period of one release.
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GERRIT
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------
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Part of link:index.html[Gerrit Code Review]
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SEARCHBOX
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---------
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