
In the event where a previous chip had a tooltip and a new chip did not, the text would not get removed properly. This change ensures that tooltip text is cleared out, and also removes some unecessary work that was done previously, as an empty string also removes the tooltip. Bug: Issue 8148 Change-Id: I251183c334ad57c38d3d131b7ae996f5c4db4e93
77 lines
2.1 KiB
JavaScript
77 lines
2.1 KiB
JavaScript
// Copyright (C) 2017 The Android Open Source Project
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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(function() {
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'use strict';
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const ChangeStates = {
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MERGED: 'Merged',
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ABANDONED: 'Abandoned',
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MERGE_CONFLIGT: 'Merge Conflict',
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WIP: 'WIP',
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PRIVATE: 'Private',
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};
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const WIP_TOOLTIP = 'This change isn\'t ready to be reviewed or submitted. ' +
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'It will not appear in dashboards, and email notifications will be ' +
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'silenced until the review is started.';
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const PRIVATE_TOOLTIP = 'This change is only visible to its owner and ' +
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'current reviewers (or anyone with "View Private Changes" permission).';
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Polymer({
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is: 'gr-change-status',
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properties: {
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status: {
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type: String,
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observer: '_updateChipDetails',
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},
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tooltipText: {
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type: String,
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value: '',
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},
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},
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_computeStatusString(status) {
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if (status === ChangeStates.WIP) {
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return 'Work in Progress';
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}
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return status;
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},
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_toClassName(str) {
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return str.toLowerCase().replace(/\s/g, '-');
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},
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_updateChipDetails(status, previousStatus) {
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if (previousStatus) {
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this.classList.remove(this._toClassName(previousStatus));
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}
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this.classList.add(this._toClassName(status));
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switch (status) {
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case ChangeStates.WIP:
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this.tooltipText = WIP_TOOLTIP;
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break;
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case ChangeStates.PRIVATE:
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this.tooltipText = PRIVATE_TOOLTIP;
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break;
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default:
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this.tooltipText = '';
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break;
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}
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},
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});
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})();
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