Files
gerrit/polygerrit-ui/app/elements/shared/gr-avatar/gr-avatar.js
Dave Borowitz 8cdc76ba4c Add @license tags to PG HTML and JS assets
These tags are preserved by the Closure compiler and vulcanize in order
to serve the license notices embedded in the outputs. In a standalone
Gerrit server, these license are also covered in the LICENSES.txt served
with the documentation. When serving PG assets from a CDN, it's less
obvious what the corresponding LICENSES.txt file is, since the CDN is
not directly linked to a running Gerrit server. Safer to embed the
licenses in the assets themselves.

Change-Id: Id1add1451fad1baa7916882a6bda02c326ccc988
2018-03-26 10:47:55 -04:00

85 lines
2.1 KiB
JavaScript

/**
* @license
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
(function() {
'use strict';
Polymer({
is: 'gr-avatar',
properties: {
account: {
type: Object,
observer: '_accountChanged',
},
imageSize: {
type: Number,
value: 16,
},
},
behaviors: [
Gerrit.BaseUrlBehavior,
],
created() {
this.hidden = true;
},
attached() {
this.$.restAPI.getConfig().then(cfg => {
const hasAvatars = !!(cfg && cfg.plugin && cfg.plugin.has_avatars);
if (hasAvatars) {
this.hidden = false;
// src needs to be set if avatar becomes visible
this._updateAvatarURL(this.account);
}
});
},
_accountChanged(account) {
this._updateAvatarURL(account);
},
_updateAvatarURL(account) {
if (!this.hidden && account) {
const url = this._buildAvatarURL(this.account);
if (url) {
this.style.backgroundImage = 'url("' + url + '")';
}
}
},
_getAccounts(account) {
return account._account_id || account.email || account.username ||
account.name;
},
_buildAvatarURL(account) {
if (!account) { return ''; }
const avatars = account.avatars || [];
for (let i = 0; i < avatars.length; i++) {
if (avatars[i].height === this.imageSize) {
return avatars[i].url;
}
}
return this.getBaseUrl() + '/accounts/' +
encodeURIComponent(this._getAccounts(account)) +
'/avatar?s=' + this.imageSize;
},
});
})();