
Polymer 2 deprecates the 'fire' method for legacy elements. So let's use gerrit's core fire method which is almost exactly the same. Change-Id: I59aebd29a89d26d9cb39e63e9a41afa9756b942f
72 lines
1.5 KiB
JavaScript
72 lines
1.5 KiB
JavaScript
/**
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* @license
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* Copyright (C) 2016 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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(function() {
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'use strict';
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Polymer({
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is: 'gr-confirm-abandon-dialog',
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_legacyUndefinedCheck: true,
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/**
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* Fired when the confirm button is pressed.
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*
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* @event confirm
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*/
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/**
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* Fired when the cancel button is pressed.
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*
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* @event cancel
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*/
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properties: {
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message: String,
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},
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behaviors: [
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Gerrit.FireBehavior,
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Gerrit.KeyboardShortcutBehavior,
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],
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keyBindings: {
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'ctrl+enter meta+enter': '_handleEnterKey',
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},
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resetFocus() {
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this.$.messageInput.textarea.focus();
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},
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_handleEnterKey(e) {
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this._confirm();
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},
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_handleConfirmTap(e) {
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e.preventDefault();
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this._confirm();
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},
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_confirm() {
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this.fire('confirm', {reason: this.message}, {bubbles: false});
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},
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_handleCancelTap(e) {
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e.preventDefault();
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this.fire('cancel', null, {bubbles: false});
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},
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});
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})();
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