c392e3ce17
Change-Id: Ifcd40591b23ce902eb71bc8af6e490bf49a7b21b
245 lines
10 KiB
Plaintext
245 lines
10 KiB
Plaintext
Gerrit Code Review - Contributing
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=================================
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Gerrit is developed as a self-hosting open source project and
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very much welcomes contributions from anyone with a contributor's
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agreement on file with the project.
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* https://gerrit-review.googlesource.com/
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The Contributor License Agreements:
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* https://gerrit-review.googlesource.com/static/cla_individual.html
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* https://gerrit-review.googlesource.com/static/cla_corporate.html
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As Gerrit is a code review tool, naturally contributions will
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be reviewed before they will get submitted to the code base. To
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start your contribution, please make a git commit and upload it
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for review to the main Gerrit review server. To help speed up the
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review of your change, review these guidelines before submitting
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your change. You can view the pending Gerrit contributions and
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their statuses here:
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* https://gerrit-review.googlesource.com/#/q/status:open+project:gerrit,n,z
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Depending on the size of that list it might take a while for
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your change to get reviewed. Naturally there are fewer
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approvers than contributors; so anything that you can do to
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ensure that your contribution will undergo fewer revisions
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will speed up the contribution process. This includes helping
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out reviewing other people's changes to relieve the load from
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the approvers. Even if you are not familiar with Gerrit's
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internals, it would be of great help if you can download, try
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out, and comment on new features. If it works as advertised,
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say so, and if you have the priviliges to do so, go ahead
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and give it a +1 Verified. If you would find the feature
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useful, say so and give it a +1 code review.
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And finally, the quicker you respond to the comments of your
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reviewers, the quicker your change might get merged! Try to
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reply to every comment after submitting your new patch,
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particularly if you decided against making the suggested change.
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Reviewers don't want to seem like nags and pester you if you
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haven't replied or made a fix, so it helps them know if you
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missed it or decided against it.
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Review Criteria
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---------------
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Here are some hints as to what approvers may be looking for
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before approving or submitting changes to the Gerrit project.
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Let's start with the simple nit picky stuff. You are likely
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excited that your code works; help us share your excitement
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by not distracting us with the simple stuff. Thanks to Gerrit,
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problems are often highlighted and we find it hard to look
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beyond simple spacing issues. Blame it on our short attention
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spans, we really do want your code.
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Commit Message
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--------------
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It is essential to have a good commit message if you want your
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change to be reviewed.
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* Keep lines no longer than 72 chars
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* Start with a short one line summary
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* Followed by a blank line
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* Followed by one or more explanatory paragraphs
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* Use the present tense (fix instead of fixed)
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* Include a Bug: Issue <#> line if fixing a Gerrit issue
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* Include a Change-Id line
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A sample good Gerrit commit message:
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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====
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Add sample commit message to guidelines doc
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The original patch set for the contributing guidelines doc did not
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include a sample commit message, this new patchset does. Hopefully this
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makes things a bit clearer since examples can sometimes help when
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explanations don't.
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Note that the body of this commit message can be several paragraphs, and
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that I word wrap it at 72 characters. Also note that I keep the summary
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line under 50 characters since it is often truncated by tools which
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display just the git summary.
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Bug: Issue 98765605
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Change-Id: Ic4a7c07eeb98cdeaf44e9d231a65a51f3fceae52
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====
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Style
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-----
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The basic coding style is covered by the tools/GoogleFormat.xml
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doc, see the link:dev-eclipse.html#Formatting[Eclipse Setup]
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for that.
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Highlighted/additional styling notes:
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* It is generally more important to match the style of the nearby
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code which you are modifying than it is to match the style
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in the formatting guidelines. This is especially true within the
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same file.
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* Review your change in Gerrit to see if it highlights
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mistakingly deleted/added spaces on lines, trailing spaces.
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* Line length should be 80 or less, unless the code reads
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better with something slightly longer. Shorter lines not only
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help reviewers who may use a tablet to review the code, but future
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contributors may also like to open several editors side by
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side while editing new changes.
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* Use 2 spaces for indent (no tabs)
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* Use brackets in all ifs, spaces before/after if parens.
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* Use /** */ style Javadocs for variables.
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Additionally, you will notice that most of the newline spacing
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is fairly consistent throughout the code in Gerrit, it helps to
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stick to the blank line conventions. Here are some specific
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examples:
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* Keep a blank line between all class and method declarations.
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* Do not add blank lines at the beginning or end of class/methods.
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* Put a blank line between external import sources, but not
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between internal ones.
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Code Organization
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-----------------
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Do your best to organize classes and methods in a logical way.
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Here are some guidelines that Gerrit uses:
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* Ensure a standard copyright header is included at the top
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of any new files (copy it from another file, update the year).
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* Always place loggers first in your class!
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* Define any static interfaces next in your class.
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* Define non static interfaces after static interfaces in your
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class.
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* Next you should define static types and members.
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* Finally instance members, then constuctors, and then instance
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methods.
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* Some common exceptions are private helper static methods which
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might appear near the instance methods which they help.
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* Getters and setters for the same instance field should usually
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be near each other baring a good reason not to.
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* If you are using assisted injection, the factory for your class
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should be before the instance members.
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* Annotations should go before language keywords (final, private...) +
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Example: @Assisted @Nullable final type varName
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* Imports should be mostly alphabetical (uppercase sorts before
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all lowercase, which means classes come before packages at the
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same level).
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Wow that's a lot! But don't worry, you'll get the habit and most
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of the code is organized this way already; so if you pay attention
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to the class you are editing you will likely pick up on it.
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Naturally new classes are a little harder; you may want to come
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back and consult this section when creating them.
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Design
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------
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Here are some design level objectives that you should keep in mind
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when coding:
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* ORM entity objects should match exactly one row in the database.
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* Most client pages should perform only one RPC to load so as to
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keep latencies down. Exceptions would apply to RPCs which need
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to load large data sets if splitting them out will help the
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page load faster. Generally page loads are expected to complete
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in under 100ms. This will be the case for most operations,
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unless the data being fetched is not using Gerrit's caching
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infrastructure. In these slower cases, it is worth considering
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mitigating this longer load by using a second RPC to fill in
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this data after the page is displayed (or alternatively it might
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be worth proposing caching this data).
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* @Inject should be used on constructors, not on fields. The
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current exceptions are the ssh commands, these were implemented
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earlier in Gerrit's development. To stay consistent, new ssh
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commands should follow this older pattern; but eventually these
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should get converted to eliminate this exception.
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* Don't leave repository objects (git or schema) open. A .close()
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after every open should be placed in a finally{} block.
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* Don't leave UI components, which can cause new actions to occur,
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enabled during RPCs which update the DB. This is to prevent
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people from submitting actions more than once when operating
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on slow links. If the action buttons are disabled, they cannot
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be resubmitted and the user can see that Gerrit is still busy.
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* GWT EventBus is the new way forward.
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* ...and so is Guava (previously known as Google Collections).
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Tests
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-----
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* Tests for new code will greatly help your change get approved.
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Change Size/Number of Files Touched
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-----------------------------------
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And finally, I probably cannot say enough about change sizes.
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Generally, smaller is better, hopefully within reason. Do try to
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keep things which will be confusing on their own together,
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especially if changing one without the other will break something!
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* If a new feature is implemented and it is a larger one, try to
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identify if it can be split into smaller logical features; when
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in doubt, err on the smaller side.
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* Separate bug fixes from feature improvements. The bug fix may
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be an easy candidate for approval and should not need to wait
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for new features to be approved. Also, combining the two makes
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reviewing harder since then there is no clear line between the
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fix and the feature.
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* Separate supporting refactoring from feature changes. If your
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new feature requires some refactoring, it helps to make the
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refactoring a separate change which your feature change
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depends on. This way, reviewers can easily review the refactor
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change as a something that should not alter the current
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functionality, and feel more confident they can more easily
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spot errors this way. Of course, it also makes it easier to
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test and locate later on if an unfortunate error does slip in.
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Lastly, by not having to see refactoring changes at the same
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time, it helps reviewers understand how your feature changes
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the current functionality.
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* Separate logical features into separate changes. This
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is often the hardest part. Here is an example: when adding a
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new ability, make separate changes for the UI and the ssh
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commands if possible.
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* Do only what the commit message describes. In other words, things which
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are not strictly related to the commit message shouldn't be part of
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a change, even trivial things like externalizing a string somewhere
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or fixing a typo. This help keep "git blame" more useful in the future
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and it also makes "git revert" more useful.
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* Use topic branches to link your separate changes together.
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GERRIT
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------
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Part of link:index.html[Gerrit Code Review]
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