857fdc32fd
A lot more helpful since predicates must always be prefixed with the ':' separator. Change-Id: Ie5e4f2ee865c555f1d4356766f26868788f2296c |
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.. | ||
app | ||
.gitattributes | ||
.gitignore | ||
BUILD | ||
README.md | ||
run-server.sh | ||
server.go | ||
wct.conf.js |
PolyGerrit
Installing Node.js
The minimum nodejs version supported is 6.x+
# Debian experimental
sudo apt-get install nodejs-legacy
# OS X with Homebrew
brew install node
All other platforms: download from nodejs.org.
Installing Bazel
Follow the instructions here to get and install Bazel.
Local UI, Production Data
This is a quick and easy way to test your local changes against real data. Unfortunately, you can't sign in, so testing certain features will require you to use the "test data" technique described below.
Installing go
This is required for running the run-server.sh
script below.
# Debian/Ubuntu
sudo apt-get install golang
# OS X with Homebrew
brew install go
All other platforms: download from golang.org
Then add go to your path:
PATH=$PATH:/usr/local/go/bin
Running the server
To test the local UI against gerrit-review.googlesource.com:
./run-server.sh
Then visit http://localhost:8081
Local UI, Test Data
One-time setup:
- Build Gerrit
- Set up a local test site. Docs here and here.
When your project is set up and works using the classic UI, run a test server that serves PolyGerrit:
bazel build polygerrit && \
java -jar bazel-bin/polygerrit.war daemon --polygerrit-dev \
-d ../gerrit_testsite --console-log --show-stack-trace
Running Tests
One-time setup:
# Debian/Ubuntu
sudo apt-get install npm
# OS X with Homebrew
brew install npm
# All platforms (including those above)
sudo npm install -g web-component-tester
Run all web tests:
./polygerrit-ui/app/run_test.sh
If you need to pass additional arguments to wct
:
WCT_ARGS='-p --some-flag="foo bar"' ./polygerrit-ui/app/run_test.sh
For interactively working on a single test file, do the following:
./polygerrit-ui/run-server.sh
Then visit http://localhost:8081/elements/foo/bar_test.html
Style guide
We follow the Google JavaScript Style Guide with a few exceptions. When in doubt, remain consistent with the code around you.