Initial commit

This contains the initial commit for the storyboard web client
project, consisting of the basic build & testing harnesses,
simple set of routes, and a list of basic dependencies
necessary to run an application. It's purpose is to be
reference Javascript/Angular project to test out the build
images.
This commit is contained in:
Michael Krotscheck
2013-12-19 07:27:10 -08:00
commit 197d5dd2bd
56 changed files with 2720 additions and 0 deletions

71
bin/bootstrap.sh Executable file
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#!/bin/bash -xe
# This script bootstraps the current workspace with a locally compiled
# node/grunt/bower javascript toolchain. This is done because recent NodeJS
# releases (v0.10+) are not available for the images we use for builds
# (CentOS, Ubuntu 12.04 precise), and because we only need node to generate our
# static assets.
#
node_version=0.10.24
script_dir="$( cd "$( dirname "$0" )" && pwd )"
workspace_path="$(dirname "$script_dir")"
node_archive_path=~/.cache/storyboard/node-v$node_version.tar.gz
node_remote_path=http://nodejs.org/dist/v$node_version/node-v$node_version.tar.gz
# Sanity check cleanup.
rm -fr $workspace_path/.local/
rm -fr $workspace_path/.build/
# Create our working directories
mkdir -p $workspace_path/.local/
mkdir -p $workspace_path/.build/
mkdir -p ~/.cache/storyboard
# Download the source if we don't have it already.
if [ ! -f $node_archive_path ]; then
echo "Downloading Node v$node_version..."
cd ~/.cache/storyboard
wget $node_remote_path -O $node_archive_path
cd $workspace_path
fi
# Compile into the workspace, so we keep things isolated.
# Note that on build nodes without ccache this will take a while.
cd $workspace_path/.build/
tar -xf $node_archive_path
cd $workspace_path/.build/node-v$node_version
# Run config, exit & dump if it fails.
echo 'Configuring...'
CONFIG_OUTPUT=$(./configure --prefix=$workspace_path/.local/ 2>&1)
if [ $? != 0 ]; then
echo $CONFIG_OUTPUT
cd $workspace_path
exit 1
fi
# Run make
echo 'Make...'
MAKE_OUTPUT=$(make 2>&1)
if [ $? != 0 ]; then
echo $MAKE_OUTPUT
cd $workspace_path
exit 1
fi
# Run make install
echo 'Make Install...'
MAKE_INSTALL_OUTPUT=$(make install 2>&1)
if [ $? != 0 ]; then
echo $MAKE_INSTALL_OUTPUT
cd $workspace_path
exit 1
fi
# Go back home...
cd $workspace_path
exit 0

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bin/build.sh Executable file
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#!/bin/bash
# This script executes the build.
VDISPLAY=99
DIMENSIONS='1280x1024x24'
XVFB=/usr/bin/Xvfb
BIN_DIR="$( cd "$( dirname "$0" )" && pwd )"
WORKSPACE="$(dirname "$BIN_DIR")"
# Add our new bin directory to the PATH
echo "Adding $WORKSPACE/.local/bin to PATH"
export PATH=$WORKSPACE/.local/bin:$PATH
echo "Adding $WORKSPACE/node_modules/.bin to PATH"
export PATH=$WORKSPACE/node_modules/.bin:$PATH
cd $WORKSPACE;
echo "Installing build dependencies"
npm prune
npm install
echo "Installing compile dependencies"
bower prune
bower install
echo "Launching Virtual Frame Buffer"
$XVFB :${VDISPLAY} -screen 0 ${DIMENSIONS} -ac +extension GLX +render -noreset 2>&1 > /dev/null &
echo "Building"
set +e
DISPLAY=:${VDISPLAY} grunt clean test
result=$?
pkill Xvfb 2>&1 > /dev/null
set -e
exit $result