
openstacksdk's first major release brings new features and bug fixes, e.g. for Magnum clusters and cluster templates [1], [2], [3]. [1] https://review.opendev.org/c/openstack/openstacksdk/+/865267 [2] https://review.opendev.org/c/openstack/openstacksdk/+/871648 [3] https://review.opendev.org/c/openstack/openstacksdk/+/871987 Change-Id: Ic7aa998ac5fa5c05dbea188a4d3b76ea774ff797
218 lines
8.0 KiB
Python
218 lines
8.0 KiB
Python
#!/usr/bin/python
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# -*- coding: utf-8 -*-
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# Copyright (c) 2015, Jesse Keating <jlk@derpops.bike>
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# GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt)
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DOCUMENTATION = r'''
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---
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module: server_action
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short_description: Perform actions on OpenStack compute (Nova) instances
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author: OpenStack Ansible SIG
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description:
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- Perform actions on OpenStack compute (Nova) instances aka servers.
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options:
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action:
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description:
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- Action to perform.
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- By default, only server owners and administrators are allowed to
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perform actions C(pause), C(unpause), C(suspend), C(resume), C(lock),
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C(unlock) and C(shelve_offload).
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choices: [lock, pause, reboot_hard, reboot_soft, rebuild, resume, shelve,
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shelve_offload, start, stop, suspend, unlock, unpause, unshelve]
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type: str
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required: true
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admin_password:
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description:
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- Admin password for server to rebuild.
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type: str
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all_projects:
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description:
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- Whether to search for server in all projects or the current project
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only.
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type: bool
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default: false
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image:
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description:
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- Image name or ID the server should be rebuilt with.
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type: str
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name:
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description:
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- Server name or ID.
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required: true
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type: str
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aliases: ['server']
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extends_documentation_fragment:
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- openstack.cloud.openstack
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'''
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EXAMPLES = r'''
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- name: Pauses a compute instance
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openstack.cloud.server_action:
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cloud: devstack-admin
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action: pause
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server: vm1
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timeout: 200
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'''
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from ansible_collections.openstack.cloud.plugins.module_utils.openstack import OpenStackModule
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class ServerActionModule(OpenStackModule):
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argument_spec = dict(
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action=dict(required=True,
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choices=['stop', 'start', 'pause', 'unpause',
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'lock', 'unlock', 'suspend', 'reboot_soft',
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'reboot_hard', 'resume', 'rebuild', 'shelve',
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'shelve_offload', 'unshelve']),
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admin_password=dict(no_log=True),
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all_projects=dict(type='bool', default=False),
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image=dict(),
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name=dict(required=True, aliases=['server']),
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)
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module_kwargs = dict(
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required_if=[('action', 'rebuild', ['image'])],
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supports_check_mode=True,
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)
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# If I(action) is set to C(shelve) then according to OpenStack's Compute
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# API, the shelved server is in one of two possible states:
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#
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# SHELVED: The server is in shelved state. Depends on the shelve
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# offload time, the server will be automatically
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# shelved offloaded.
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# SHELVED_OFFLOADED: The shelved server is offloaded (removed from the
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# compute host) and it needs unshelved action to be
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# used again.
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#
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# But wait_for_server can only wait for a single server state. If a shelved
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# server is offloaded immediately, then a exceptions.ResourceTimeout will
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# be raised if I(action) is set to C(shelve). This is likely to happen
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# because shelved_offload_time in Nova's config is set to 0 by default.
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# This also applies if you boot the server from volumes.
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#
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# Calling C(shelve_offload) instead of C(shelve) will also fail most likely
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# because the default policy does not allow C(shelve_offload) for non-admin
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# users while C(shelve) is allowed for admin users and server owners.
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#
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# As we cannot retrieve shelved_offload_time from Nova's config, we fall
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# back to waiting for one state and if that fails then we fetch the
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# server's state and match it against the other valid states from
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# _action_map.
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#
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# Ref.: https://docs.openstack.org/api-guide/compute/server_concepts.html
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_action_map = {'stop': ['SHUTOFF'],
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'start': ['ACTIVE'],
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'pause': ['PAUSED'],
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'unpause': ['ACTIVE'],
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'lock': ['ACTIVE'],
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'unlock': ['ACTIVE'],
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'suspend': ['SUSPENDED'],
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'reboot_soft': ['ACTIVE'],
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'reboot_hard': ['ACTIVE'],
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'resume': ['ACTIVE'],
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'rebuild': ['ACTIVE'],
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'shelve': ['SHELVED_OFFLOADED', 'SHELVED'],
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'shelve_offload': ['SHELVED_OFFLOADED'],
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'unshelve': ['ACTIVE']}
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def run(self):
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# TODO: Replace with self.conn.compute.find_server(
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# self.params['name'], all_projects=self.params['all_projects'],
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# ignore_missing=False) when [0] has been merged.
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# [0] https://review.opendev.org/c/openstack/openstacksdk/+/857936/
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server = self.conn.get_server(
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name_or_id=self.params['name'],
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detailed=True,
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all_projects=self.params['all_projects'])
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if not server:
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self.fail_json(msg='No Server found for {0}'
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.format(self.params['name']))
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action = self.params['action']
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# rebuild does not depend on state
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will_change = (
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(action == 'rebuild')
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or (action == 'lock' and not server['is_locked'])
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or (action == 'unlock' and server['is_locked'])
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or server.status.lower() not in [a.lower()
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for a
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in self._action_map[action]])
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if not will_change:
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self.exit_json(changed=False)
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elif self.ansible.check_mode:
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self.exit_json(changed=True)
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# else perform action
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if action == 'rebuild':
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# rebuild should ensure images exists
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image = self.conn.image.find_image(self.params['image'],
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ignore_missing=False)
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kwargs = dict(server=server,
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name=server['name'],
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image=image['id'])
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admin_password = self.params['admin_password']
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if admin_password is not None:
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kwargs['admin_password'] = admin_password
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self.conn.compute.rebuild_server(**kwargs)
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elif action == 'shelve_offload':
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# TODO: Replace with shelve_offload function call when [0] has been
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# merged.
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# [0] https://review.opendev.org/c/openstack/openstacksdk/+/857947
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# shelve_offload is not supported in openstacksdk <= 1.0.0
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response = self.conn.compute.post(
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'/servers/{server_id}/action'.format(server_id=server['id']),
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json={'shelveOffload': None})
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self.sdk.exceptions.raise_from_response(response)
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else: # action != 'rebuild' and action != 'shelve_offload'
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action_name = action + "_server"
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# reboot_* actions are using reboot_server method with an
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# additional argument
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if action in ['reboot_soft', 'reboot_hard']:
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action_name = 'reboot_server'
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func_name = getattr(self.conn.compute, action_name)
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# Do the action
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if action == 'reboot_soft':
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func_name(server, 'SOFT')
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elif action == 'reboot_hard':
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func_name(server, 'HARD')
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else:
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func_name(server)
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if self.params['wait']:
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for count in self.sdk.utils.iterate_timeout(
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timeout=self.params['timeout'],
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message='Timeout waiting for action {0} to be completed.'
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.format(action)
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):
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server = self.conn.compute.get_server(server['id'])
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if (action == 'lock' and server['is_locked']) \
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or (action == 'unlock' and not server['is_locked']):
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break
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states = [s.lower() for s in self._action_map[action]]
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if server.status.lower() in states:
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break
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self.exit_json(changed=True)
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def main():
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module = ServerActionModule()
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module()
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if __name__ == '__main__':
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main()
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