# -*- coding: utf-8 -*- # vim: tabstop=4 shiftwidth=4 softtabstop=4 # Copyright (C) 2012 Yahoo! Inc. All Rights Reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); you may # not use this file except in compliance with the License. You may obtain # a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, WITHOUT # WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the # License for the specific language governing permissions and limitations # under the License. from taskflow.engines.action_engine import base_action as base from taskflow import exceptions from taskflow.openstack.common import excutils from taskflow.openstack.common import uuidutils from taskflow import states from taskflow.utils import misc class TaskAction(base.Action): def __init__(self, task, engine): self._task = task self._result_mapping = task.save_as self._args_mapping = task.rebind try: self._id = engine.storage.get_uuid_by_name(self._task.name) except exceptions.NotFound: # TODO(harlowja): we might need to save whether the results of this # task will be a tuple + other additional metadata when doing this # add to the underlying storage backend for later resumption of # this task. self._id = uuidutils.generate_uuid() engine.storage.add_task(task_name=self.name, uuid=self.uuid) engine.storage.set_result_mapping(self.uuid, self._result_mapping) @property def name(self): return self._task.name @property def uuid(self): return self._id def _change_state(self, engine, state): """Check and update state of task.""" if state in (states.RUNNING, states.REVERTING, states.PENDING): self._task.update_progress(0.0) elif state in (states.SUCCESS, states.REVERTED): self._task.update_progress(1.0) engine.storage.set_task_state(self.uuid, state) engine.on_task_state_change(self, state) def _update_result(self, engine, state, result=None): """Update result and change state.""" if state == states.PENDING: engine.storage.reset(self.uuid) else: engine.storage.save(self.uuid, result, state) engine.on_task_state_change(self, state, result) def _update_progress(self, task, event_data, progress, **kwargs): """Update task progress value that stored in engine.""" engine = event_data['engine'] engine.storage.set_task_progress(self.uuid, progress, **kwargs) def execute(self, engine): if engine.storage.get_task_state(self.uuid) == states.SUCCESS: return self._task.bind('update_progress', self._update_progress, engine=engine) try: kwargs = engine.storage.fetch_mapped_args(self._args_mapping) self._change_state(engine, states.RUNNING) result = self._task.execute(**kwargs) except Exception: failure = misc.Failure() self._update_result(engine, states.FAILURE, failure) failure.reraise() else: self._update_result(engine, states.SUCCESS, result) finally: self._task.unbind('update_progress', self._update_progress) def revert(self, engine): if engine.storage.get_task_state(self.uuid) == states.PENDING: # NOTE(imelnikov): in all the other states, the task # execution was at least attempted, so we should give # task a chance for cleanup return self._task.bind('update_progress', self._update_progress, engine=engine) kwargs = engine.storage.fetch_mapped_args(self._args_mapping) self._change_state(engine, states.REVERTING) try: self._task.revert(result=engine.storage.get(self._id), **kwargs) self._change_state(engine, states.REVERTED) except Exception: with excutils.save_and_reraise_exception(): self._change_state(engine, states.FAILURE) else: self._update_result(engine, states.PENDING) finally: self._task.unbind('update_progress', self._update_progress)