Files
deb-python-taskflow/taskflow/engines/action_engine/engine.py
Anastasia Karpinska b56afe66a2 Do not create TaskAction for each task
Instead of creating TaskAction for each task we create single TaskAction
in engine, that knows how to run tasks for it. We also got rid of engine
dependency of TaskAction, passing storage and notifier to it instead.

References blueprint task-executor
Co-authored-by: Ivan A. Melnikov <imelnikov@griddynamics.com>
Change-Id: Ie52eba3bba5c730cee091ee24e995e0ba21f9486
2013-12-18 10:41:53 +02:00

230 lines
8.3 KiB
Python

# -*- coding: utf-8 -*-
# vim: tabstop=4 shiftwidth=4 softtabstop=4
# Copyright (C) 2012 Yahoo! Inc. All Rights Reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License"); you may
# not use this file except in compliance with the License. You may obtain
# a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
# WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
# License for the specific language governing permissions and limitations
# under the License.
import threading
from concurrent import futures
from taskflow.engines.action_engine import graph_action
from taskflow.engines.action_engine import task_action
from taskflow.engines import base
from taskflow import exceptions as exc
from taskflow.openstack.common import excutils
from taskflow import states
from taskflow import storage as t_storage
from taskflow.utils import flow_utils
from taskflow.utils import lock_utils
from taskflow.utils import misc
from taskflow.utils import reflection
from taskflow.utils import threading_utils
class ActionEngine(base.EngineBase):
"""Generic action-based engine.
This engine flattens the flow (and any subflows) into a execution graph
which contains the full runtime definition to be executed and then uses
this graph in combination with the action classes & storage to attempt to
run your flow (and any subflows & contained tasks) to completion.
During this process it is permissible and valid to have a task or multiple
tasks in the execution graph fail, which will cause the process of
reversion to commence. See the valid states in the states module to learn
more about what other states the tasks & flow being ran can go through.
"""
_graph_action_cls = None
_task_action_cls = task_action.TaskAction
def __init__(self, flow, flow_detail, backend, conf):
super(ActionEngine, self).__init__(flow, flow_detail, backend, conf)
self._root = None
self._lock = threading.RLock()
self._state_lock = threading.RLock()
self.notifier = misc.TransitionNotifier()
self.task_notifier = misc.TransitionNotifier()
self.task_action = self._task_action_cls(self.storage,
self.task_notifier)
def _revert(self, current_failure=None):
self._change_state(states.REVERTING)
try:
state = self._root.revert(self)
except Exception:
with excutils.save_and_reraise_exception():
self._change_state(states.FAILURE)
self._change_state(state)
if state == states.SUSPENDED:
return
failures = self.storage.get_failures()
misc.Failure.reraise_if_any(failures.values())
if current_failure:
current_failure.reraise()
def __str__(self):
return "%s: %s" % (reflection.get_class_name(self), id(self))
def suspend(self):
"""Attempts to suspend the engine.
If the engine is currently running tasks then this will attempt to
suspend future work from being started (currently active tasks can
not currently be preempted) and move the engine into a suspend state
which can then later be resumed from.
"""
self._change_state(states.SUSPENDING)
@property
def execution_graph(self):
self.compile()
return self._root.graph
@lock_utils.locked
def run(self):
"""Runs the flow in the engine to completion."""
if self.storage.get_flow_state() == states.REVERTED:
self._reset()
self.compile()
external_provides = set(self.storage.fetch_all().keys())
missing = self._flow.requires - external_provides
if missing:
raise exc.MissingDependencies(self._flow, sorted(missing))
if self.storage.has_failures():
self._revert()
else:
self._run()
def _run(self):
self._change_state(states.RUNNING)
try:
state = self._root.execute(self)
except Exception:
self._change_state(states.FAILURE)
self._revert(misc.Failure())
else:
self._change_state(state)
@lock_utils.locked(lock='_state_lock')
def _change_state(self, state):
old_state = self.storage.get_flow_state()
if not states.check_flow_transition(old_state, state):
return
self.storage.set_flow_state(state)
try:
flow_uuid = self._flow.uuid
except AttributeError:
# NOTE(harlowja): if the flow was just a single task, then it will
# not itself have a uuid, but the constructed flow_detail will.
if self._flow_detail is not None:
flow_uuid = self._flow_detail.uuid
else:
flow_uuid = None
details = dict(engine=self,
flow_name=self._flow.name,
flow_uuid=flow_uuid,
old_state=old_state)
self.notifier.notify(state, details)
def _reset(self):
for name, uuid in self.storage.reset_tasks():
details = dict(engine=self,
task_name=name,
task_uuid=uuid,
result=None)
self.task_notifier.notify(states.PENDING, details)
self._change_state(states.PENDING)
@lock_utils.locked
def compile(self):
"""Compiles the contained flow into a structure which the engine can
use to run or if this can not be done then an exception is thrown
indicating why this compilation could not be achieved.
"""
if self._root is not None:
return
assert self._graph_action_cls is not None, (
'Graph action class must be specified')
self._change_state(states.RESUMING) # does nothing in PENDING state
task_graph = flow_utils.flatten(self._flow)
if task_graph.number_of_nodes() == 0:
raise exc.EmptyFlow("Flow %s is empty." % self._flow.name)
self._root = self._graph_action_cls(task_graph)
for task in task_graph.nodes_iter():
task_version = misc.get_version_string(task)
self.storage.ensure_task(task.name, task_version, task.save_as)
self._change_state(states.SUSPENDED) # does nothing in PENDING state
@property
def is_running(self):
return self.storage.get_flow_state() == states.RUNNING
@property
def is_reverting(self):
return self.storage.get_flow_state() == states.REVERTING
class SingleThreadedActionEngine(ActionEngine):
# NOTE(harlowja): This one attempts to run in a serial manner.
_graph_action_cls = graph_action.SequentialGraphAction
_storage_cls = t_storage.Storage
class MultiThreadedActionEngine(ActionEngine):
# NOTE(harlowja): This one attempts to run in a parallel manner.
_graph_action_cls = graph_action.ParallelGraphAction
_storage_cls = t_storage.ThreadSafeStorage
def __init__(self, flow, flow_detail, backend, conf):
super(MultiThreadedActionEngine, self).__init__(
flow, flow_detail, backend, conf)
self._executor = conf.get('executor', None)
@lock_utils.locked
def run(self):
if self._executor is None:
# NOTE(harlowja): since no executor was provided we have to create
# one, and also ensure that we shutdown the one we create to
# ensure that we don't leak threads.
thread_count = threading_utils.get_optimal_thread_count()
self._executor = futures.ThreadPoolExecutor(thread_count)
owns_executor = True
else:
owns_executor = False
try:
ActionEngine.run(self)
finally:
# Don't forget to shutdown the executor!!
if owns_executor:
try:
self._executor.shutdown(wait=True)
finally:
self._executor = None
@property
def executor(self):
"""Returns the current executor, if no executor is provided on
construction then this executor will change each time the engine
is ran.
"""
return self._executor