Instead of stopping in first started to last started which is typically not desired (this is the starting order) we should do the reverse and stop in last to first instead (which is typically the expected stopping order) by default. Change-Id: Ic579438bc549d380c62c4d56c55c168de425adeb
182 lines
6.4 KiB
Python
182 lines
6.4 KiB
Python
# -*- coding: utf-8 -*-
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# Copyright (C) 2013 Yahoo! Inc. All Rights Reserved.
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#
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# Licensed under the Apache License, Version 2.0 (the "License"); you may
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# not use this file except in compliance with the License. You may obtain
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# a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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# WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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# License for the specific language governing permissions and limitations
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# under the License.
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import collections
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import multiprocessing
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import sys
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import threading
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import six
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from six.moves import _thread
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from taskflow.utils import misc
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if sys.version_info[0:2] == (2, 6):
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# This didn't return that was/wasn't set in 2.6, since we actually care
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# whether it did or didn't add that feature by taking the code from 2.7
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# that added this functionality...
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#
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# TODO(harlowja): remove when we can drop 2.6 support.
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class Event(threading._Event):
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def wait(self, timeout=None):
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self.__cond.acquire()
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try:
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if not self.__flag:
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self.__cond.wait(timeout)
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return self.__flag
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finally:
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self.__cond.release()
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else:
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Event = threading.Event
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def is_alive(thread):
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"""Helper to determine if a thread is alive (handles none safely)."""
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if not thread:
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return False
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return thread.is_alive()
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def get_ident():
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"""Return the 'thread identifier' of the current thread."""
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return _thread.get_ident()
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def get_optimal_thread_count():
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"""Try to guess optimal thread count for current system."""
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try:
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return multiprocessing.cpu_count() + 1
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except NotImplementedError:
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# NOTE(harlowja): apparently may raise so in this case we will
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# just setup two threads since it's hard to know what else we
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# should do in this situation.
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return 2
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def daemon_thread(target, *args, **kwargs):
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"""Makes a daemon thread that calls the given target when started."""
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thread = threading.Thread(target=target, args=args, kwargs=kwargs)
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# NOTE(skudriashev): When the main thread is terminated unexpectedly
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# and thread is still alive - it will prevent main thread from exiting
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# unless the daemon property is set to True.
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thread.daemon = True
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return thread
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# Container for thread creator + associated callbacks.
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_ThreadBuilder = collections.namedtuple('_ThreadBuilder',
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['thread_factory',
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'before_start', 'after_start',
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'before_join', 'after_join'])
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_ThreadBuilder.callables = tuple([
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# Attribute name -> none allowed as a valid value...
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('thread_factory', False),
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('before_start', True),
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('after_start', True),
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('before_join', True),
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('after_join', True),
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])
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class ThreadBundle(object):
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"""A group/bundle of threads that start/stop together."""
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def __init__(self):
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self._threads = []
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self._lock = threading.Lock()
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def bind(self, thread_factory,
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before_start=None, after_start=None,
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before_join=None, after_join=None):
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"""Adds a thread (to-be) into this bundle (with given callbacks).
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NOTE(harlowja): callbacks provided should not attempt to call
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mutating methods (:meth:`.stop`, :meth:`.start`,
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:meth:`.bind` ...) on this object as that will result
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in dead-lock since the lock on this object is not
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meant to be (and is not) reentrant...
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"""
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builder = _ThreadBuilder(thread_factory,
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before_start, after_start,
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before_join, after_join)
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for attr_name, none_allowed in builder.callables:
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cb = getattr(builder, attr_name)
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if cb is None and none_allowed:
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continue
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if not six.callable(cb):
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raise ValueError("Provided callback for argument"
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" '%s' must be callable" % attr_name)
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with self._lock:
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self._threads.append([
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builder,
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# The built thread.
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None,
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# Whether the built thread was started (and should have
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# ran or still be running).
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False,
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])
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@staticmethod
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def _trigger_callback(callback, thread):
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if callback is not None:
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callback(thread)
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def start(self):
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"""Creates & starts all associated threads (that are not running)."""
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count = 0
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with self._lock:
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it = enumerate(self._threads)
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for i, (builder, thread, started) in it:
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if thread and started:
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continue
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if not thread:
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self._threads[i][1] = thread = builder.thread_factory()
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self._trigger_callback(builder.before_start, thread)
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thread.start()
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count += 1
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try:
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self._trigger_callback(builder.after_start, thread)
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finally:
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# Just incase the 'after_start' callback blows up make sure
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# we always set this...
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self._threads[i][2] = started = True
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return count
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def stop(self):
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"""Stops & joins all associated threads (that have been started)."""
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count = 0
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with self._lock:
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it = misc.reverse_enumerate(self._threads)
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for i, (builder, thread, started) in it:
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if not thread or not started:
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continue
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self._trigger_callback(builder.before_join, thread)
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thread.join()
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count += 1
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try:
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self._trigger_callback(builder.after_join, thread)
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finally:
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# Just incase the 'after_join' callback blows up make sure
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# we always set/reset these...
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self._threads[i][1] = thread = None
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self._threads[i][2] = started = False
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return count
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def __len__(self):
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"""Returns how many threads (to-be) are in this bundle."""
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return len(self._threads)
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