To make it easier to create a bunch of threads in a single call (and stop them in a single call) create a concept of a thread bundle (similar to a thread group) that will call into a provided set of factories to get a thread, activate callbacks to notify others that a thread is about to start or stop and then perform the start or stop of the bound threads in a orderly manner. Change-Id: I7d233cccb230b716af41243ad27220b988eec14c
178 lines
6.4 KiB
Python
178 lines
6.4 KiB
Python
# -*- coding: utf-8 -*-
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# Copyright (C) 2013 Yahoo! Inc. All Rights Reserved.
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#
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# Licensed under the Apache License, Version 2.0 (the "License"); you may
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# not use this file except in compliance with the License. You may obtain
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# a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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# WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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# License for the specific language governing permissions and limitations
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# under the License.
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import collections
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import multiprocessing
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import sys
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import threading
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import six
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from six.moves import _thread
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if sys.version_info[0:2] == (2, 6):
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# This didn't return that was/wasn't set in 2.6, since we actually care
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# whether it did or didn't add that feature by taking the code from 2.7
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# that added this functionality...
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#
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# TODO(harlowja): remove when we can drop 2.6 support.
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class Event(threading._Event):
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def wait(self, timeout=None):
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self.__cond.acquire()
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try:
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if not self.__flag:
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self.__cond.wait(timeout)
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return self.__flag
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finally:
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self.__cond.release()
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else:
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Event = threading.Event
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def is_alive(thread):
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"""Helper to determine if a thread is alive (handles none safely)."""
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if not thread:
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return False
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return thread.is_alive()
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def get_ident():
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"""Return the 'thread identifier' of the current thread."""
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return _thread.get_ident()
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def get_optimal_thread_count():
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"""Try to guess optimal thread count for current system."""
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try:
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return multiprocessing.cpu_count() + 1
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except NotImplementedError:
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# NOTE(harlowja): apparently may raise so in this case we will
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# just setup two threads since it's hard to know what else we
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# should do in this situation.
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return 2
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def daemon_thread(target, *args, **kwargs):
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"""Makes a daemon thread that calls the given target when started."""
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thread = threading.Thread(target=target, args=args, kwargs=kwargs)
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# NOTE(skudriashev): When the main thread is terminated unexpectedly
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# and thread is still alive - it will prevent main thread from exiting
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# unless the daemon property is set to True.
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thread.daemon = True
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return thread
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# Container for thread creator + associated callbacks.
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_ThreadBuilder = collections.namedtuple('_ThreadBuilder',
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['thread_factory',
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'before_start', 'after_start',
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'before_join', 'after_join'])
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_ThreadBuilder.callables = tuple([
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# Attribute name -> none allowed as a valid value...
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('thread_factory', False),
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('before_start', True),
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('after_start', True),
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('before_join', True),
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('after_join', True),
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])
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class ThreadBundle(object):
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"""A group/bundle of threads that start/stop together."""
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def __init__(self):
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self._threads = []
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self._lock = threading.Lock()
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def bind(self, thread_factory,
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before_start=None, after_start=None,
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before_join=None, after_join=None):
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"""Adds a thread (to-be) into this bundle (with given callbacks).
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NOTE(harlowja): callbacks provided should not attempt to call
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mutating methods (:meth:`.stop`, :meth:`.start`,
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:meth:`.bind` ...) on this object as that will result
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in dead-lock since the lock on this object is not
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meant to be (and is not) reentrant...
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"""
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builder = _ThreadBuilder(thread_factory,
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before_start, after_start,
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before_join, after_join)
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for attr_name, none_allowed in builder.callables:
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cb = getattr(builder, attr_name)
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if cb is None and none_allowed:
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continue
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if not six.callable(cb):
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raise ValueError("Provided callback for argument"
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" '%s' must be callable" % attr_name)
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with self._lock:
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self._threads.append([
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builder,
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# The built thread.
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None,
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# Whether the built thread was started (and should have
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# ran or still be running).
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False,
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])
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@staticmethod
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def _trigger_callback(callback, thread):
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if callback is not None:
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callback(thread)
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def start(self):
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"""Creates & starts all associated threads (that are not running)."""
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count = 0
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with self._lock:
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for i, (builder, thread, started) in enumerate(self._threads):
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if thread and started:
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continue
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if not thread:
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self._threads[i][1] = thread = builder.thread_factory()
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self._trigger_callback(builder.before_start, thread)
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thread.start()
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count += 1
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try:
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self._trigger_callback(builder.after_start, thread)
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finally:
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# Just incase the 'after_start' callback blows up make sure
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# we always set this...
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self._threads[i][2] = started = True
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return count
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def stop(self):
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"""Stops & joins all associated threads (that have been started)."""
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count = 0
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with self._lock:
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for i, (builder, thread, started) in enumerate(self._threads):
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if not thread or not started:
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continue
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self._trigger_callback(builder.before_join, thread)
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thread.join()
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count += 1
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try:
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self._trigger_callback(builder.after_join, thread)
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finally:
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# Just incase the 'after_join' callback blows up make sure
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# we always set/reset these...
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self._threads[i][1] = thread = None
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self._threads[i][2] = started = False
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return count
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def __len__(self):
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"""Returns how many threads (to-be) are in this bundle."""
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return len(self._threads)
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