deb-websockify/include/base64.js
Joel Martin 385f1c50f4 Change include/websock.js (and deps) to MPL 2.0 license.
The MPL 2.0 license is a "file-level" copyleft license vs the
"project-level" nature of the L/GPL. The intention of the websock.js
file has always been that it should be easy to incorporate into
existing projects and sites whether free/open or
proprietary/commercial. The MPL 2.0 is designed for this sort of
combination project but still requires that any distributed
modifications to noVNC source files must also be published under the
same license.

In addition, the MPL 2.0 allows the code to be used in L/GPL projects
(the secondary license clause). This means that any projects that are
already incorporating noVNC should not be impacted by this change and
in fact it should clarify the licensing situation (the exact
application of the L/GPL to web applications and interpreted code is
somewhat ambiguous).

The dependencies on include/websock.js are also updated to MPL 2.0
including util.js and webutil.js. The base64.js has been updated to
the MPL 2.0 licensed version from Mozilla.

The websockify python code (and other implementations) remain under
a LGPLv3 license.
2012-10-15 16:02:38 -05:00

115 lines
3.9 KiB
JavaScript

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
// From: http://hg.mozilla.org/mozilla-central/raw-file/ec10630b1a54/js/src/devtools/jint/sunspider/string-base64.js
/*jslint white: false, bitwise: false, plusplus: false */
/*global console */
var Base64 = {
/* Convert data (an array of integers) to a Base64 string. */
toBase64Table : 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'.split(''),
base64Pad : '=',
encode: function (data) {
"use strict";
var result = '';
var toBase64Table = Base64.toBase64Table;
var base64Pad = Base64.base64Pad;
var length = data.length;
var i;
// Convert every three bytes to 4 ascii characters.
/* BEGIN LOOP */
for (i = 0; i < (length - 2); i += 3) {
result += toBase64Table[data[i] >> 2];
result += toBase64Table[((data[i] & 0x03) << 4) + (data[i+1] >> 4)];
result += toBase64Table[((data[i+1] & 0x0f) << 2) + (data[i+2] >> 6)];
result += toBase64Table[data[i+2] & 0x3f];
}
/* END LOOP */
// Convert the remaining 1 or 2 bytes, pad out to 4 characters.
if (length%3) {
i = length - (length%3);
result += toBase64Table[data[i] >> 2];
if ((length%3) === 2) {
result += toBase64Table[((data[i] & 0x03) << 4) + (data[i+1] >> 4)];
result += toBase64Table[(data[i+1] & 0x0f) << 2];
result += base64Pad;
} else {
result += toBase64Table[(data[i] & 0x03) << 4];
result += base64Pad + base64Pad;
}
}
return result;
},
/* Convert Base64 data to a string */
toBinaryTable : [
-1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1,
-1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1,
-1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,62, -1,-1,-1,63,
52,53,54,55, 56,57,58,59, 60,61,-1,-1, -1, 0,-1,-1,
-1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10, 11,12,13,14,
15,16,17,18, 19,20,21,22, 23,24,25,-1, -1,-1,-1,-1,
-1,26,27,28, 29,30,31,32, 33,34,35,36, 37,38,39,40,
41,42,43,44, 45,46,47,48, 49,50,51,-1, -1,-1,-1,-1
],
decode: function (data, offset) {
"use strict";
offset = typeof(offset) !== 'undefined' ? offset : 0;
var toBinaryTable = Base64.toBinaryTable;
var base64Pad = Base64.base64Pad;
var result, result_length, idx, i, c, padding;
var leftbits = 0; // number of bits decoded, but yet to be appended
var leftdata = 0; // bits decoded, but yet to be appended
var data_length = data.indexOf('=') - offset;
if (data_length < 0) { data_length = data.length - offset; }
/* Every four characters is 3 resulting numbers */
result_length = (data_length >> 2) * 3 + Math.floor((data_length%4)/1.5);
result = new Array(result_length);
// Convert one by one.
/* BEGIN LOOP */
for (idx = 0, i = offset; i < data.length; i++) {
c = toBinaryTable[data.charCodeAt(i) & 0x7f];
padding = (data.charAt(i) === base64Pad);
// Skip illegal characters and whitespace
if (c === -1) {
console.error("Illegal character code " + data.charCodeAt(i) + " at position " + i);
continue;
}
// Collect data into leftdata, update bitcount
leftdata = (leftdata << 6) | c;
leftbits += 6;
// If we have 8 or more bits, append 8 bits to the result
if (leftbits >= 8) {
leftbits -= 8;
// Append if not padding.
if (!padding) {
result[idx++] = (leftdata >> leftbits) & 0xff;
}
leftdata &= (1 << leftbits) - 1;
}
}
/* END LOOP */
// If there are any bits left, the base64 string was corrupted
if (leftbits) {
throw {name: 'Base64-Error',
message: 'Corrupted base64 string'};
}
return result;
}
}; /* End of Base64 namespace */