heat/heat/engine/resources/random_string.py

110 lines
3.4 KiB
Python

#
# Licensed under the Apache License, Version 2.0 (the "License"); you may
# not use this file except in compliance with the License. You may obtain
# a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
# WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
# License for the specific language governing permissions and limitations
# under the License.
import random
import string
from six.moves import xrange
from heat.engine import attributes
from heat.engine import constraints
from heat.engine import properties
from heat.engine import resource
class RandomString(resource.Resource):
'''
A resource which generates a random string.
This is useful for configuring passwords and secrets on services.
'''
PROPERTIES = (
LENGTH, SEQUENCE, SALT,
) = (
'length', 'sequence', 'salt',
)
ATTRIBUTES = (
VALUE,
) = (
'value',
)
properties_schema = {
LENGTH: properties.Schema(
properties.Schema.INTEGER,
_('Length of the string to generate.'),
default=32,
constraints=[
constraints.Range(1, 512),
]
),
SEQUENCE: properties.Schema(
properties.Schema.STRING,
_('Sequence of characters to build the random string from.'),
default='lettersdigits',
constraints=[
constraints.AllowedValues(['lettersdigits', 'letters',
'lowercase', 'uppercase',
'digits', 'hexdigits',
'octdigits']),
]
),
SALT: properties.Schema(
properties.Schema.STRING,
_('Value which can be set or changed on stack update to trigger '
'the resource for replacement with a new random string . The '
'salt value itself is ignored by the random generator.')
),
}
attributes_schema = {
VALUE: attributes.Schema(
_('The random string generated by this resource. This value is '
'also available by referencing the resource.'),
cache_mode=attributes.Schema.CACHE_NONE
),
}
_sequences = {
'lettersdigits': string.ascii_letters + string.digits,
'letters': string.ascii_letters,
'lowercase': string.ascii_lowercase,
'uppercase': string.ascii_uppercase,
'digits': string.digits,
'hexdigits': string.digits + 'ABCDEF',
'octdigits': string.octdigits
}
@staticmethod
def _generate_random_string(sequence, length):
rand = random.SystemRandom()
return ''.join(rand.choice(sequence) for x in xrange(length))
def handle_create(self):
length = self.properties.get(self.LENGTH)
sequence = self._sequences[self.properties.get(self.SEQUENCE)]
random_string = self._generate_random_string(sequence, length)
self.data_set('value', random_string, redact=True)
self.resource_id_set(random_string)
def _resolve_attribute(self, name):
if name == self.VALUE:
return self.data().get(self.VALUE)
def resource_mapping():
return {
'OS::Heat::RandomString': RandomString,
}