horizon/openstack_dashboard/test/integration_tests/regions/menus.py
Akihiro Motoki b9d0243c33 Fix H405 (multi line docstring) warnings (openstack_dashboard)
H405: multi line docstring summary not separated with an empty line

Closes-Bug: #1696996

Change-Id: Id895695663b19522d9cdc22f8b012e49680d708b
2017-06-09 16:05:31 +00:00

405 lines
16 KiB
Python

# Licensed under the Apache License, Version 2.0 (the "License"); you may
# not use this file except in compliance with the License. You may obtain
# a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
# WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
# License for the specific language governing permissions and limitations
# under the License.
from selenium.common import exceptions
from selenium.webdriver.common import by
from openstack_dashboard.test.integration_tests.regions import baseregion
class NavigationAccordionRegion(baseregion.BaseRegion):
"""Navigation menu located in the left."""
_project_security_groups_locator = (
by.By.CSS_SELECTOR, 'a[href*="/project/security_groups/"]')
_project_key_pairs_locator = (
by.By.CSS_SELECTOR, 'a[href*="/project/key_pairs/"]')
_settings_change_password_locator = (
by.By.CSS_SELECTOR, 'a[href*="/settings/password//"]')
_project_bar_locator = (by.By.XPATH,
".//*[@id='main_content']//div[contains(text(),"
"'Project')]")
@property
def project_bar(self):
return self._get_element(*self._project_bar_locator)
_first_level_item_selected_locator = (
by.By.CSS_SELECTOR, '.openstack-dashboard-active.selenium-active > a')
_second_level_item_selected_locator = (
by.By.CSS_SELECTOR, 'li.openstack-panel-group.selenium-active > a')
_first_level_item_xpath_template = (
"//li[contains(concat('', @class, ''), 'openstack-dashboard') "
"and contains(., '%s')]/a")
_second_level_item_xpath_template = (
"//li[contains(concat('', @class, ''), 'openstack-panel-group') "
"and contains(., '%s')]/a")
_third_level_item_xpath_template = (
".//li[contains(concat('', @class, ''), 'openstack-panel') and "
"contains(., '%s')]/a")
_parent_item_locator = (by.By.XPATH, '..')
_menu_list_locator = (by.By.CSS_SELECTOR, 'ul')
_expanded_menu_class = 'in'
_transitioning_menu_class = 'collapsing'
def _get_first_level_item_locator(self, text):
return (by.By.XPATH,
self._first_level_item_xpath_template % text)
def _get_second_level_item_locator(self, text):
return (by.By.XPATH,
self._second_level_item_xpath_template % text)
def _get_third_level_item_locator(self, text):
return (by.By.XPATH,
self._third_level_item_xpath_template % text)
def get_first_level_selected_item(self):
if self._is_element_present(*self._first_level_item_selected_locator):
return self._get_element(*self._first_level_item_selected_locator)
else:
return None
def get_second_level_selected_item(self):
if self._is_element_present(*self._second_level_item_selected_locator):
return self._get_element(*self._second_level_item_selected_locator)
else:
return None
@property
def security_groups(self):
return self._get_element(*self._project_security_groups_locator)
@property
def key_pairs(self):
return self._get_element(*self._project_key_pairs_locator)
@property
def change_password(self):
return self._get_element(*self._settings_change_password_locator)
def _wait_until_transition_ends(self, item, to_be_expanded=False):
def predicate(d):
classes = item.get_attribute('class').split()
if to_be_expanded:
status = self._expanded_menu_class in classes
else:
status = self._expanded_menu_class not in classes
return status and self._transitioning_menu_class not in classes
self._wait_until(predicate)
def _click_menu_item(self, text, loc_craft_func, get_selected_func=None,
src_elem=None):
"""Click on menu item if not selected.
Menu animation that visualize transition from one selection to
another take some time - if clicked on item during this animation
nothing happens, therefore it is necessary to wait for the transition
to complete first.
Third-level menus are handled differently from others. First, they do
not need to collapse other 3rd-level menu item prior to clicking them
(because 3rd-level menus are atomic). Second, clicking them doesn't
initiate an animated transition, hence no need to wait until it
finishes. Also an ambiguity is possible when matching third-level menu
items, because different dashboards have panels with the same name (for
example Volumes/Images/Instances both at Project and Admin dashboards).
To avoid this ambiguity, an argument `src_elem` is used. Whenever
dashboard or a panel group is clicked, its wrapper is returned to be
used as `src_elem` in a subsequent call for clicking third-level item.
This way the set of panel labels being matched is restricted to the
descendants of that particular dashboard or panel group.
"""
is_already_within_required_item = False
selected_item = None
if get_selected_func is not None:
selected_item = get_selected_func()
if selected_item:
if text != selected_item.text:
# In case different item was chosen previously, collapse
# it. Otherwise selenium will complain with
# MoveTargetOutOfBoundsException
selected_item.click()
self._wait_until_transition_ends(
self._get_menu_list_next_to_menu_title(selected_item))
else:
is_already_within_required_item = True
if not is_already_within_required_item:
item = self._get_item(text, loc_craft_func, src_elem)
item.click()
if get_selected_func is not None:
self._wait_until_transition_ends(
self._get_menu_list_next_to_menu_title(item),
to_be_expanded=True)
return item
return selected_item
def _get_item(self, text, loc_craft_func, src_elem=None):
item_locator = loc_craft_func(text)
src_elem = src_elem or self.src_elem
return src_elem.find_element(*item_locator)
def _get_menu_list_next_to_menu_title(self, title_item):
parent_item = title_item.find_element(*self._parent_item_locator)
return parent_item.find_element(*self._menu_list_locator)
def click_on_menu_items(self, first_level=None,
second_level=None,
third_level=None):
src_elem = None
if first_level:
src_elem = self._click_menu_item(
first_level,
self._get_first_level_item_locator,
self.get_first_level_selected_item)
if second_level:
src_elem = self._click_menu_item(
second_level,
self._get_second_level_item_locator,
self.get_second_level_selected_item)
if third_level:
# NOTE(tsufiev): possible dashboard/panel group label passed as
# `src_elem` is a sibling of <ul> with all the panels it contains.
# So to get the panel within specified dashboard/panel group, we
# need to traverse upwards first. When `src_elem` is not specified
# (true for Settings pseudo-dashboard), we cannot and should not
# go upward.
if src_elem:
src_elem = src_elem.find_element(*self._parent_item_locator)
self._click_menu_item(third_level,
self._get_third_level_item_locator,
src_elem=src_elem)
class DropDownMenuRegion(baseregion.BaseRegion):
"""Drop down menu region."""
_menu_container_locator = (by.By.CSS_SELECTOR, 'ul.dropdown-menu')
_menu_items_locator = (by.By.CSS_SELECTOR,
'ul.dropdown-menu > li > *')
_dropdown_locator = (by.By.CSS_SELECTOR, '.dropdown')
_active_cls = 'selenium-active'
@property
def menu_items(self):
self.open()
menu_items = self._get_elements(*self._menu_items_locator)
return menu_items
def is_open(self):
"""Returns True if drop down menu is open, otherwise False."""
return "open" in self.src_elem.get_attribute('class')
def open(self):
"""Opens menu by clicking on the first child of the source element."""
if self.is_open() is False:
dropdown = self._get_element(*self._dropdown_locator)
# NOTE(tsufiev): there is an issue with clicking dropdowns too fast
# after page has been loaded - the Bootstrap constructors haven't
# completed yet, so the dropdown never opens in that case. Avoid
# this by waiting for a specific class to appear, which is set in
# horizon.selenium.js for dropdowns after a timeout passes
def predicate(d):
classes = dropdown.get_attribute('class').split()
return self._active_cls in classes
self._wait_until(predicate)
dropdown.click()
self._wait_till_element_visible(self._menu_container_locator)
class UserDropDownMenuRegion(DropDownMenuRegion):
"""Drop down menu located in the right side of the topbar.
This menu contains links to settings and help.
"""
_settings_link_locator = (by.By.CSS_SELECTOR,
'a[href*="/settings/"]')
_help_link_locator = (by.By.CSS_SELECTOR,
'ul#editor_list li:nth-of-type(2) > a')
_logout_link_locator = (by.By.CSS_SELECTOR,
'a[href*="/auth/logout/"]')
def _theme_picker_locator(self, theme_name):
return (by.By.CSS_SELECTOR,
'.theme-picker-item[data-theme="%s"]' % theme_name)
@property
def settings_link(self):
return self._get_element(*self._settings_link_locator)
@property
def help_link(self):
return self._get_element(*self._help_link_locator)
@property
def logout_link(self):
return self._get_element(*self._logout_link_locator)
def theme_picker_link(self, theme_name):
return self._get_element(*self._theme_picker_locator(theme_name))
def click_on_settings(self):
self.open()
self.settings_link.click()
def click_on_help(self):
self.open()
self.help_link.click()
def choose_theme(self, theme_name):
self.open()
self.theme_picker_link(theme_name).click()
def click_on_logout(self):
self.open()
self.logout_link.click()
class TabbedMenuRegion(baseregion.BaseRegion):
_tab_locator = (by.By.CSS_SELECTOR, 'a')
_default_src_locator = (by.By.CSS_SELECTOR, '.selenium-nav-region')
def switch_to(self, index=0):
self._get_elements(*self._tab_locator)[index].click()
class ProjectDropDownRegion(DropDownMenuRegion):
_menu_items_locator = (
by.By.CSS_SELECTOR, 'ul.context-selection li > a')
def click_on_project(self, name):
for item in self.menu_items:
if item.text == name:
item.click()
break
else:
raise exceptions.NoSuchElementException(
"Not found element with text: %s" % name)
class MembershipMenuRegion(baseregion.BaseRegion):
_available_members_locator = (
by.By.CSS_SELECTOR, 'ul.available_members > ul.btn-group')
_allocated_members_locator = (
by.By.CSS_SELECTOR, 'ul.members > ul.btn-group')
_add_remove_member_sublocator = (
by.By.CSS_SELECTOR, 'li > a[href="#add_remove"]')
_member_name_sublocator = (
by.By.CSS_SELECTOR, 'li.member > span.display_name')
_member_roles_widget_sublocator = (by.By.CSS_SELECTOR, 'li.role_options')
_member_roles_widget_open_subsublocator = (by.By.CSS_SELECTOR, 'a.btn')
_member_roles_widget_roles_subsublocator = (
by.By.CSS_SELECTOR, 'ul.role_dropdown > li')
def _get_member_name(self, element):
return element.find_element(*self._member_name_sublocator).text
@property
def available_members(self):
return {self._get_member_name(el): el for el in
self._get_elements(*self._available_members_locator)}
@property
def allocated_members(self):
return {self._get_member_name(el): el for el in
self._get_elements(*self._allocated_members_locator)}
def allocate_member(self, name, available_members=None):
# NOTE(tsufiev): available_members here (and allocated_members below)
# are meant to be used for performance optimization to reduce the
# amount of calls to selenium by reusing still valid element reference
if available_members is None:
available_members = self.available_members
available_members[name].find_element(
*self._add_remove_member_sublocator).click()
def deallocate_member(self, name, allocated_members=None):
if allocated_members is None:
allocated_members = self.allocated_members
allocated_members[name].find_element(
*self._add_remove_member_sublocator).click()
def _get_member_roles_widget(self, name, allocated_members=None):
if allocated_members is None:
allocated_members = self.allocated_members
return allocated_members[name].find_element(
*self._member_roles_widget_sublocator)
def _get_member_all_roles(self, name, allocated_members=None):
roles_widget = self._get_member_roles_widget(name, allocated_members)
return roles_widget.find_elements(
*self._member_roles_widget_roles_subsublocator)
@staticmethod
def _is_role_selected(role):
return 'selected' in role.get_attribute('class').split()
@staticmethod
def _get_hidden_text(role):
return role.get_attribute('textContent')
def get_member_available_roles(self, name, allocated_members=None,
strip=True):
roles = self._get_member_all_roles(name, allocated_members)
return [(self._get_hidden_text(role).strip() if strip else role)
for role in roles if not self._is_role_selected(role)]
def get_member_allocated_roles(self, name, allocated_members=None,
strip=True):
roles = self._get_member_all_roles(name, allocated_members)
return [(self._get_hidden_text(role).strip() if strip else role)
for role in roles if self._is_role_selected(role)]
def open_member_roles_dropdown(self, name, allocated_members=None):
widget = self._get_member_roles_widget(name, allocated_members)
button = widget.find_element(
*self._member_roles_widget_open_subsublocator)
button.click()
def _switch_member_roles(self, name, roles2toggle, method,
allocated_members=None):
self.open_member_roles_dropdown(name, allocated_members)
roles = method(name, allocated_members, False)
roles2toggle = set(roles2toggle)
for role in roles:
role_name = role.text.strip()
if role_name in roles2toggle:
role.click()
roles2toggle.remove(role_name)
if not roles2toggle:
break
def allocate_member_roles(self, name, roles2add, allocated_members=None):
self._switch_member_roles(
name, roles2add, self.get_member_available_roles,
allocated_members=allocated_members)
def deallocate_member_roles(self, name, roles2remove,
allocated_members=None):
self._switch_member_roles(
name, roles2remove, self.get_member_allocated_roles,
allocated_members=allocated_members)