--- features: - | For network burn-in, nodes can now be paired dynamically via a distributed coordination backend (as an alternative to a static configuration). This allows burn-in to proceed on a "first come first served" basis with the nodes available, rather than a node being blocked since the static partner is currently delayed. In order to configure this dynamic pairing, the nodes will need at least ``agent_burnin_fio_network_pairing_backend_url`` in their ``driver_info`` (the URL for the coordination backend). In order to separate different hardware types, which may be using different networks and shall be burnt-in separately, the nodes can in addition define ``agent_burnin_fio_network_pairing_group_name`` to have pairing only happening between nodes in the same group. An additional parameter ``agent_burnin_fio_network_pairing_timeout`` allows to limit the time given to the nodes to wait for a partner.