Merge "Reduce complexity of node_power_action() function"

This commit is contained in:
Jenkins 2017-10-08 06:38:09 +00:00 committed by Gerrit Code Review
commit 345d48d124
2 changed files with 190 additions and 25 deletions

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@ -100,35 +100,32 @@ def node_wait_for_power_state(task, new_state, timeout=None):
raise exception.PowerStateFailure(pstate=new_state) raise exception.PowerStateFailure(pstate=new_state)
@task_manager.require_exclusive_lock def _calculate_target_state(new_state):
def node_power_action(task, new_state, timeout=None):
"""Change power state or reset for a node.
Perform the requested power action if the transition is required.
:param task: a TaskManager instance containing the node to act on.
:param new_state: Any power state from ironic.common.states.
:param timeout: timeout (in seconds) positive integer (> 0) for any
power state. ``None`` indicates to use default timeout.
:raises: InvalidParameterValue when the wrong state is specified
or the wrong driver info is specified.
:raises: StorageError when a failure occurs updating the node's
storage interface upon setting power on.
:raises: other exceptions by the node's power driver if something
wrong occurred during the power action.
"""
notify_utils.emit_power_set_notification(
task, fields.NotificationLevel.INFO, fields.NotificationStatus.START,
new_state)
node = task.node
if new_state in (states.POWER_ON, states.REBOOT, states.SOFT_REBOOT): if new_state in (states.POWER_ON, states.REBOOT, states.SOFT_REBOOT):
target_state = states.POWER_ON target_state = states.POWER_ON
elif new_state in (states.POWER_OFF, states.SOFT_POWER_OFF): elif new_state in (states.POWER_OFF, states.SOFT_POWER_OFF):
target_state = states.POWER_OFF target_state = states.POWER_OFF
else: else:
target_state = None target_state = None
return target_state
def _can_skip_state_change(task, new_state):
"""Check if we can ignore the power state change request for the node.
Check if we should ignore the requested power state change. This can occur
if the requested power state is already the same as our current state. This
only works for power on and power off state changes. More complex power
state changes, like reboot, are not skipped.
:param task: a TaskManager instance containing the node to act on.
:param new_state: The requested power state to change to. This can be any
power state from ironic.common.states.
:returns: True if should ignore the requested power state change. False
otherwise
"""
node = task.node
def _not_going_to_change(): def _not_going_to_change():
# Neither the ironic service nor the hardware has erred. The # Neither the ironic service nor the hardware has erred. The
@ -168,16 +165,45 @@ def node_power_action(task, new_state, timeout=None):
if curr_state == states.POWER_ON: if curr_state == states.POWER_ON:
if new_state == states.POWER_ON: if new_state == states.POWER_ON:
_not_going_to_change() _not_going_to_change()
return return True
elif curr_state == states.POWER_OFF: elif curr_state == states.POWER_OFF:
if new_state in (states.POWER_OFF, states.SOFT_POWER_OFF): if new_state in (states.POWER_OFF, states.SOFT_POWER_OFF):
_not_going_to_change() _not_going_to_change()
return return True
else: else:
# if curr_state == states.ERROR: # if curr_state == states.ERROR:
# be optimistic and continue action # be optimistic and continue action
LOG.warning("Driver returns ERROR power state for node %s.", LOG.warning("Driver returns ERROR power state for node %s.",
node.uuid) node.uuid)
return False
@task_manager.require_exclusive_lock
def node_power_action(task, new_state, timeout=None):
"""Change power state or reset for a node.
Perform the requested power action if the transition is required.
:param task: a TaskManager instance containing the node to act on.
:param new_state: Any power state from ironic.common.states.
:param timeout: timeout (in seconds) positive integer (> 0) for any
power state. ``None`` indicates to use default timeout.
:raises: InvalidParameterValue when the wrong state is specified
or the wrong driver info is specified.
:raises: StorageError when a failure occurs updating the node's
storage interface upon setting power on.
:raises: other exceptions by the node's power driver if something
wrong occurred during the power action.
"""
notify_utils.emit_power_set_notification(
task, fields.NotificationLevel.INFO, fields.NotificationStatus.START,
new_state)
node = task.node
if _can_skip_state_change(task, new_state):
return
target_state = _calculate_target_state(new_state)
# Set the target_power_state and clear any last_error, if we're # Set the target_power_state and clear any last_error, if we're
# starting a new operation. This will expose to other processes # starting a new operation. This will expose to other processes

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@ -558,6 +558,145 @@ class NodePowerActionTestCase(db_base.DbTestCase):
self.assertIsNone(node['target_power_state']) self.assertIsNone(node['target_power_state'])
self.assertIsNone(node['last_error']) self.assertIsNone(node['last_error'])
def test__calculate_target_state(self):
for new_state in (states.POWER_ON, states.REBOOT, states.SOFT_REBOOT):
self.assertEqual(
states.POWER_ON,
conductor_utils._calculate_target_state(new_state))
for new_state in (states.POWER_OFF, states.SOFT_POWER_OFF):
self.assertEqual(
states.POWER_OFF,
conductor_utils._calculate_target_state(new_state))
self.assertIsNone(conductor_utils._calculate_target_state('bad_state'))
def test__can_skip_state_change_different_state(self):
"""Test setting node state to different state.
Test that we should change state if requested state is different from
current state.
"""
node = obj_utils.create_test_node(self.context,
uuid=uuidutils.generate_uuid(),
driver='fake',
last_error='anything but None',
power_state=states.POWER_ON)
task = task_manager.TaskManager(self.context, node.uuid)
with mock.patch.object(self.driver.power,
'get_power_state') as get_power_mock:
get_power_mock.return_value = states.POWER_ON
result = conductor_utils._can_skip_state_change(
task, states.POWER_OFF)
self.assertFalse(result)
get_power_mock.assert_called_once_with(mock.ANY)
@mock.patch.object(conductor_utils, 'LOG', autospec=True)
def test__can_skip_state_change_same_state(self, mock_log):
"""Test setting node state to its present state.
Test that we don't try to set the power state if the requested
state is the same as the current state.
"""
node = obj_utils.create_test_node(self.context,
uuid=uuidutils.generate_uuid(),
driver='fake',
last_error='anything but None',
power_state=states.POWER_ON)
task = task_manager.TaskManager(self.context, node.uuid)
with mock.patch.object(self.driver.power,
'get_power_state') as get_power_mock:
get_power_mock.return_value = states.POWER_ON
result = conductor_utils._can_skip_state_change(
task, states.POWER_ON)
self.assertTrue(result)
node.refresh()
get_power_mock.assert_called_once_with(mock.ANY)
self.assertEqual(states.POWER_ON, node['power_state'])
self.assertEqual(states.NOSTATE, node['target_power_state'])
self.assertIsNone(node['last_error'])
mock_log.warning.assert_called_once_with(
u"Not going to change node %(node)s power state because "
u"current state = requested state = '%(state)s'.",
{'state': states.POWER_ON, 'node': node.uuid})
def test__can_skip_state_change_db_not_in_sync(self):
"""Test setting node state to its present state if DB is out of sync.
Under rare conditions (see bug #1403106) database might contain stale
information, make sure we fix it.
"""
node = obj_utils.create_test_node(self.context,
uuid=uuidutils.generate_uuid(),
driver='fake',
last_error='anything but None',
power_state=states.POWER_ON)
task = task_manager.TaskManager(self.context, node.uuid)
with mock.patch.object(self.driver.power,
'get_power_state') as get_power_mock:
get_power_mock.return_value = states.POWER_OFF
result = conductor_utils._can_skip_state_change(
task, states.POWER_OFF)
self.assertTrue(result)
node.refresh()
get_power_mock.assert_called_once_with(mock.ANY)
self.assertEqual(states.POWER_OFF, node['power_state'])
self.assertEqual(states.NOSTATE, node['target_power_state'])
self.assertIsNone(node['last_error'])
@mock.patch('ironic.objects.node.NodeSetPowerStateNotification')
def test__can_skip_state_change_failed_getting_state_notify(
self, mock_notif):
"""Test for notification & exception when can't get power state.
Test to make sure we generate a notification and also that an exception
is raised when we can't get the current power state.
"""
self.config(notification_level='info')
self.config(host='my-host')
# Required for exception handling
mock_notif.__name__ = 'NodeSetPowerStateNotification'
node = obj_utils.create_test_node(self.context,
uuid=uuidutils.generate_uuid(),
driver='fake',
power_state=states.POWER_ON)
task = task_manager.TaskManager(self.context, node.uuid)
with mock.patch.object(self.driver.power,
'get_power_state') as get_power_state_mock:
get_power_state_mock.side_effect = (
exception.InvalidParameterValue('failed getting power state'))
self.assertRaises(exception.InvalidParameterValue,
conductor_utils._can_skip_state_change,
task,
states.POWER_ON)
node.refresh()
get_power_state_mock.assert_called_once_with(mock.ANY)
self.assertEqual(states.POWER_ON, node.power_state)
self.assertEqual(states.NOSTATE, node['target_power_state'])
self.assertIsNotNone(node.last_error)
# 1 notification should be sent for the error
self.assertEqual(1, mock_notif.call_count)
self.assertEqual(1, mock_notif.return_value.emit.call_count)
notif_args = mock_notif.call_args_list[0][1]
self.assertNotificationEqual(notif_args,
'ironic-conductor', CONF.host,
'baremetal.node.power_set.error',
obj_fields.NotificationLevel.ERROR)
class NodeSoftPowerActionTestCase(db_base.DbTestCase): class NodeSoftPowerActionTestCase(db_base.DbTestCase):