Jim Rollenhagen 8ad0a424b3 Move CONF.service_available.ironic to our plugin
This is unwanted in tempest's plugin, bring it here instead.

Also add skip checks for our tests to skip the tests if ironic is not
enabled. This allows the plugin to be installed in a tempest
environment, without breaking if ironic isn't present.

Last, drop 'baremetal' from the test.services decorators used, as it is
no longer in tempest's service list, and we use the skip check mentioned
above instead.

Change-Id: I0b7e32dfad2ed63f9dd4d7cad130da39bc869a8a
Depends-On: Idede322190d57491d4f7e18090aa8c29b5b87353
2016-12-12 14:39:32 -08:00

210 lines
7.1 KiB
Python

# Copyright 2012 OpenStack Foundation
# Copyright 2013 IBM Corp.
# All Rights Reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License"); you may
# not use this file except in compliance with the License. You may obtain
# a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
# WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
# License for the specific language governing permissions and limitations
# under the License.
from tempest.common import waiters
from tempest import config
from tempest.lib import exceptions as lib_exc
from tempest.scenario import manager # noqa
import tempest.test
from ironic_tempest_plugin import clients
CONF = config.CONF
# power/provision states as of icehouse
class BaremetalPowerStates(object):
"""Possible power states of an Ironic node."""
POWER_ON = 'power on'
POWER_OFF = 'power off'
REBOOT = 'rebooting'
SUSPEND = 'suspended'
class BaremetalProvisionStates(object):
"""Possible provision states of an Ironic node."""
ENROLL = 'enroll'
NOSTATE = None
AVAILABLE = 'available'
INIT = 'initializing'
ACTIVE = 'active'
BUILDING = 'building'
DEPLOYWAIT = 'wait call-back'
DEPLOYING = 'deploying'
DEPLOYFAIL = 'deploy failed'
DEPLOYDONE = 'deploy complete'
DELETING = 'deleting'
DELETED = 'deleted'
ERROR = 'error'
class BaremetalScenarioTest(manager.ScenarioTest):
credentials = ['primary', 'admin']
@classmethod
def skip_checks(cls):
super(BaremetalScenarioTest, cls).skip_checks()
if not CONF.service_available.ironic:
raise cls.skipException('Ironic is not enabled.')
@classmethod
def setup_clients(cls):
super(BaremetalScenarioTest, cls).setup_clients()
cls.baremetal_client = clients.Manager().baremetal_client
@classmethod
def resource_setup(cls):
super(BaremetalScenarioTest, cls).resource_setup()
# allow any issues obtaining the node list to raise early
cls.baremetal_client.list_nodes()
def _node_state_timeout(self, node_id, state_attr,
target_states, timeout=10, interval=1):
if not isinstance(target_states, list):
target_states = [target_states]
def check_state():
node = self.get_node(node_id=node_id)
if node.get(state_attr) in target_states:
return True
return False
if not tempest.test.call_until_true(check_state, timeout, interval):
msg = ("Timed out waiting for node %s to reach %s state(s) %s" %
(node_id, state_attr, target_states))
raise lib_exc.TimeoutException(msg)
def wait_provisioning_state(self, node_id, state, timeout, interval=1):
self._node_state_timeout(
node_id=node_id, state_attr='provision_state',
target_states=state, timeout=timeout, interval=interval)
def wait_power_state(self, node_id, state):
self._node_state_timeout(
node_id=node_id, state_attr='power_state',
target_states=state, timeout=CONF.baremetal.power_timeout)
def wait_node(self, instance_id):
"""Waits for a node to be associated with instance_id."""
def _get_node():
node = None
try:
node = self.get_node(instance_id=instance_id)
except lib_exc.NotFound:
pass
return node is not None
if (not tempest.test.call_until_true(
_get_node, CONF.baremetal.association_timeout, 1)):
msg = ('Timed out waiting to get Ironic node by instance id %s'
% instance_id)
raise lib_exc.TimeoutException(msg)
def get_node(self, node_id=None, instance_id=None):
if node_id:
_, body = self.baremetal_client.show_node(node_id)
return body
elif instance_id:
_, body = self.baremetal_client.show_node_by_instance_uuid(
instance_id)
if body['nodes']:
return body['nodes'][0]
def get_ports(self, node_uuid):
ports = []
_, body = self.baremetal_client.list_node_ports(node_uuid)
for port in body['ports']:
_, p = self.baremetal_client.show_port(port['uuid'])
ports.append(p)
return ports
def add_keypair(self):
self.keypair = self.create_keypair()
def verify_connectivity(self, ip=None):
if ip:
dest = self.get_remote_client(ip)
else:
dest = self.get_remote_client(self.instance)
dest.validate_authentication()
def boot_instance(self, clients=None, keypair=None,
net_id=None, fixed_ip=None):
if clients is None:
servers_client = self.servers_client
else:
servers_client = clients.servers_client
if keypair is None:
keypair = self.keypair
if any([net_id, fixed_ip]):
network = {}
if net_id:
network['uuid'] = net_id
if fixed_ip:
network['fixed_ip'] = fixed_ip
instance = self.create_server(
key_name=keypair['name'],
networks=[network],
clients=clients
)
else:
instance = self.create_server(
key_name=keypair['name'],
clients=clients
)
self.wait_node(instance['id'])
node = self.get_node(instance_id=instance['id'])
self.wait_power_state(node['uuid'], BaremetalPowerStates.POWER_ON)
self.wait_provisioning_state(
node['uuid'],
[BaremetalProvisionStates.DEPLOYWAIT,
BaremetalProvisionStates.ACTIVE],
timeout=CONF.baremetal.deploywait_timeout)
self.wait_provisioning_state(node['uuid'],
BaremetalProvisionStates.ACTIVE,
timeout=CONF.baremetal.active_timeout,
interval=30)
waiters.wait_for_server_status(servers_client,
instance['id'], 'ACTIVE')
node = self.get_node(instance_id=instance['id'])
instance = servers_client.show_server(instance['id'])['server']
return instance, node
def terminate_instance(self, instance, servers_client=None):
if servers_client is None:
servers_client = self.servers_client
node = self.get_node(instance_id=instance['id'])
servers_client.delete_server(instance['id'])
self.wait_power_state(node['uuid'],
BaremetalPowerStates.POWER_OFF)
self.wait_provisioning_state(
node['uuid'],
[BaremetalProvisionStates.NOSTATE,
BaremetalProvisionStates.AVAILABLE],
timeout=CONF.baremetal.unprovision_timeout,
interval=30)