Unified SDK for OpenStack
Go to file
Monty Taylor 4f807b8c60
Include two transitive dependencies to work around conflicts
For people installing released shade from pip and then trying to use it
somehow through entrypoints, 1.20.0 is currently broken because of some
transitive dependencies, ordering issues and conflicting exclusion
ranges.

While this is by no means a comprehensive or sustainable solution to the
problem, it does unbreak the end users currently broken and is not
terribly onerous. Both of these additions are tracked in g-r and both
can be removed when the dependencies that pull in conflicting ranges of
things are removed.

Change-Id: I6a4a1ab5ab109f0650873201868e0f1c4d09c564
2017-04-21 13:30:31 -05:00
devstack Add a devstack plugin for shade 2016-10-20 15:03:09 +11:00
doc/source Add normalization for heat stacks 2017-03-27 13:43:25 -05:00
extras Update tox build settings 2017-03-29 05:13:49 -05:00
releasenotes Include two transitive dependencies to work around conflicts 2017-04-21 13:30:31 -05:00
shade Merge "Strip trailing slashes in test helper method" 2017-04-20 19:05:05 +00:00
.coveragerc Start using keystoneauth for keystone sessions 2015-09-21 11:12:21 -05:00
.gitignore Tell git to ignore .eggs directory 2015-10-12 12:54:39 -04:00
.gitreview Change meta info to be an Infra project 2015-01-07 13:06:42 -05:00
.mailmap Add entry for James Blair to .mailmap 2015-10-23 09:51:05 +09:00
.testr.conf Add initial compute functional tests to Shade 2015-03-13 13:40:46 +00:00
CONTRIBUTING.rst Add minor OperatorCloud documentation 2015-04-30 15:12:59 -04:00
HACKING.rst Update HACKING.rst with a couple of shade specific notes 2016-08-21 11:17:56 -05:00
LICENSE Initial cookiecutter repo 2014-08-30 17:05:28 -07:00
MANIFEST.in Initial cookiecutter repo 2014-08-30 17:05:28 -07:00
README.rst Change operating to interacting with in README 2016-07-14 08:14:22 +00:00
bindep.txt Add libffi-dev to bindep.txt 2016-09-06 14:25:09 -05:00
requirements.txt Include two transitive dependencies to work around conflicts 2017-04-21 13:30:31 -05:00
setup.cfg Change metadata to align with team affiliation 2017-03-28 16:11:25 -05:00
setup.py Updated from global requirements 2017-03-30 14:03:25 +00:00
test-requirements.txt Updated from global requirements 2017-03-30 14:03:25 +00:00
tox.ini Merge "Update tox build settings" 2017-03-30 18:04:59 +00:00

README.rst

Introduction

shade is a simple client library for interacting with OpenStack clouds. The key word here is simple. Clouds can do many many many things - but there are probably only about 10 of them that most people care about with any regularity. If you want to do complicated things, you should probably use the lower level client libraries - or even the REST API directly. However, if what you want is to be able to write an application that talks to clouds no matter what crazy choices the deployer has made in an attempt to be more hipster than their self-entitled narcissist peers, then shade is for you.

shade started its life as some code inside of ansible. ansible has a bunch of different OpenStack related modules, and there was a ton of duplicated code. Eventually, between refactoring that duplication into an internal library, and adding logic and features that the OpenStack Infra team had developed to run client applications at scale, it turned out that we'd written nine-tenths of what we'd need to have a standalone library.

Example

Sometimes an example is nice. :

import shade

# Initialize and turn on debug logging
shade.simple_logging(debug=True)

# Initialize cloud
# Cloud configs are read with os-client-config
cloud = shade.openstack_cloud(cloud='mordred')

# Upload an image to the cloud
image = cloud.create_image(
    'ubuntu-trusty', filename='ubuntu-trusty.qcow2', wait=True)

# Find a flavor with at least 512M of RAM
flavor = cloud.get_flavor_by_ram(512)

# Boot a server, wait for it to boot, and then do whatever is needed
# to get a public ip for it.
cloud.create_server(
    'my-server', image=image, flavor=flavor, wait=True, auto_ip=True)