# -*- encoding: utf-8 -*- # # Copyright 2013 Hewlett-Packard Development Company, L.P. # # Licensed under the Apache License, Version 2.0 (the "License"); you may # not use this file except in compliance with the License. You may obtain # a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, WITHOUT # WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the # License for the specific language governing permissions and limitations # under the License. from ironicclient.common import base from ironicclient import exc CREATION_ATTRIBUTES = ['chassis_uuid', 'driver', 'driver_info', 'extra', 'node_id', 'properties'] class Node(base.Resource): def __repr__(self): return "<Node %s>" % self._info class NodeManager(base.Manager): resource_class = Node @staticmethod def _path(id=None): return '/v1/nodes/%s' % id if id else '/v1/nodes' def list(self, associated=None): if associated is None: return self._list(self._path(), "nodes") else: path = '?associated=%s' % str(bool(associated)) return self._list(self._path(path), "nodes") def list_ports(self, node_id): path = "%s/ports" % node_id return self._list(self._path(path), "ports") def get(self, node_id): try: return self._list(self._path(node_id))[0] except IndexError: return None def get_by_instance_uuid(self, instance_uuid): path = "?instance_uuid=%s" % instance_uuid nodes = self._list(self._path(path), 'nodes') # get all the details of the node assuming that # filtering by instance_uuid returns a collection # of one node if successful. if len(nodes) > 0: uuid = getattr(nodes[0], 'uuid') return self.get(uuid) else: raise exc.HTTPNotFound() def create(self, **kwargs): new = {} for (key, value) in kwargs.items(): if key in CREATION_ATTRIBUTES: new[key] = value else: raise exc.InvalidAttribute() return self._create(self._path(), new) def delete(self, node_id): return self._delete(self._path(node_id)) def update(self, node_id, patch): return self._update(self._path(node_id), patch) def set_power_state(self, node_id, state): path = "%s/states/power" % node_id if state in ['on', 'off']: state = "power %s" % state if state in ['reboot']: state = "rebooting" target = {'target': state} return self._update(self._path(path), target, method='PUT') def validate(self, node_uuid): path = "%s/validate" % node_uuid return self.get(path) def set_provision_state(self, node_uuid, state): path = "%s/states/provision" % node_uuid target = {'target': state} return self._update(self._path(path), target, method='PUT')