Modify node status const using
Remove node_mod prefix. Change-Id: I4383b9f1d55cda2341b8465eb62301828fcba7bb
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e29f30669c
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@ -1032,7 +1032,7 @@ class EngineService(service.Service):
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try:
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try:
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db_node = self.node_find(context, node)
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db_node = self.node_find(context, node)
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# Skip node in the same cluster already
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# Skip node in the same cluster already
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if db_node.status != node_mod.consts.NS_ACTIVE:
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if db_node.status != consts.NS_ACTIVE:
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bad_nodes.append(db_node.id)
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bad_nodes.append(db_node.id)
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elif len(db_node.cluster_id) != 0:
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elif len(db_node.cluster_id) != 0:
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owned_nodes.append(db_node.id)
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owned_nodes.append(db_node.id)
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@ -1179,7 +1179,7 @@ class EngineService(service.Service):
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not_member.append(old_node)
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not_member.append(old_node)
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elif db_new_node.cluster_id:
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elif db_new_node.cluster_id:
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owned_nodes.append(new_node)
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owned_nodes.append(new_node)
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elif db_new_node.status != node_mod.consts.NS_ACTIVE:
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elif db_new_node.status != consts.NS_ACTIVE:
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bad_nodes.append(new_node)
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bad_nodes.append(new_node)
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else:
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else:
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# check the profile type
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# check the profile type
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@ -1749,10 +1749,10 @@ class EngineService(service.Service):
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node = self.node_find(context, identity)
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node = self.node_find(context, identity)
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if node.status in [node_mod.consts.NS_CREATING,
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if node.status in [consts.NS_CREATING,
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node_mod.consts.NS_UPDATING,
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consts.NS_UPDATING,
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node_mod.consts.NS_DELETING,
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consts.NS_DELETING,
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node_mod.consts.NS_RECOVERING]:
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consts.NS_RECOVERING]:
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raise exception.ActionInProgress(type='node', id=identity,
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raise exception.ActionInProgress(type='node', id=identity,
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status=node.status)
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status=node.status)
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