Merge "Remove task_action state checks"
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commit
aeb8fb9678
@ -28,8 +28,6 @@ LOG = logging.getLogger(__name__)
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RESET_TASK_STATES = (states.PENDING,)
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SAVE_RESULT_STATES = (states.SUCCESS, states.FAILURE)
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ALREADY_FINISHED_STATES = (states.SUCCESS,)
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NEVER_RAN_STATES = (states.PENDING,)
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@contextlib.contextmanager
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@ -55,16 +53,11 @@ class TaskAction(base.Action):
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def uuid(self):
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return self._id
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def _change_state(self, engine, state,
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result=None, progress=None, force=False):
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def _change_state(self, engine, state, result=None, progress=None):
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"""Update result and change state."""
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old_state = engine.storage.get_task_state(self.uuid)
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state_check = states.check_task_transition(old_state, state)
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if not force and not state_check:
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# NOTE(harlowja): if we are forcing this state change, we don't
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# care if the state transition should be ignored, if it's not being
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# forced then we just ignore this state change.
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return
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if not states.check_task_transition(old_state, state):
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return False
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if state in RESET_TASK_STATES:
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engine.storage.reset(self.uuid)
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if state in SAVE_RESULT_STATES:
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@ -74,6 +67,7 @@ class TaskAction(base.Action):
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if progress is not None:
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engine.storage.set_task_progress(self.uuid, progress)
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engine._on_task_state_change(self, state, result=result)
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return True
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def _on_update_progress(self, task, event_data, progress, **kwargs):
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"""Update task progress value that stored in engine."""
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@ -86,16 +80,17 @@ class TaskAction(base.Action):
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LOG.exception("Failed setting task progress for %s (%s) to %0.3f",
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task, self.uuid, progress)
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def _force_state(self, engine, state, progress, result=None):
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self._change_state(engine, state,
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result=result, progress=progress, force=True)
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def _change_state_update_task(self, engine, state, progress, result=None):
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stated_changed = self._change_state(engine, state,
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result=result, progress=progress)
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if not stated_changed:
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return False
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self._task.update_progress(progress)
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return True
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def execute(self, engine):
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if engine.storage.get_task_state(self.uuid) in ALREADY_FINISHED_STATES:
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# Skip tasks that already finished.
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if not self._change_state_update_task(engine, states.RUNNING, 0.0):
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return
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self._force_state(engine, states.RUNNING, 0.0)
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with _autobind(self._task,
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'update_progress', self._on_update_progress,
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engine=engine):
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@ -106,15 +101,15 @@ class TaskAction(base.Action):
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failure = misc.Failure()
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self._change_state(engine, states.FAILURE, result=failure)
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failure.reraise()
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self._force_state(engine, states.SUCCESS, 1.0, result=result)
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self._change_state_update_task(engine, states.SUCCESS, 1.0,
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result=result)
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def revert(self, engine):
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if engine.storage.get_task_state(self.uuid) in NEVER_RAN_STATES:
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if not self._change_state_update_task(engine, states.REVERTING, 0.0):
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# NOTE(imelnikov): in all the other states, the task
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# execution was at least attempted, so we should give
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# task a chance for cleanup
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return
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self._force_state(engine, states.REVERTING, 0.0)
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with _autobind(self._task,
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'update_progress', self._on_update_progress,
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engine=engine):
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@ -125,5 +120,5 @@ class TaskAction(base.Action):
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except Exception:
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with excutils.save_and_reraise_exception():
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self._change_state(engine, states.FAILURE)
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self._force_state(engine, states.REVERTED, 1.0)
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self._force_state(engine, states.PENDING, 0.0)
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self._change_state_update_task(engine, states.REVERTED, 1.0)
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self._change_state_update_task(engine, states.PENDING, 0.0)
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@ -128,7 +128,7 @@ def check_flow_transition(old_state, new_state):
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## Task state transitions
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# https://wiki.openstack.org/wiki/TaskFlow/States_of_Task_and_Flow#Task_States
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_ALLOWED_TASK_TRANSITIONS = [
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_ALLOWED_TASK_TRANSITIONS = frozenset((
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(PENDING, RUNNING), # run it!
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(RUNNING, SUCCESS), # the task finished successfully
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@ -141,17 +141,37 @@ _ALLOWED_TASK_TRANSITIONS = [
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(REVERTING, FAILURE), # revert failed
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(REVERTED, PENDING), # try again
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]
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_ALLOWED_TASK_TRANSITIONS.extend(
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# NOTE(harlowja): the task was 'killed' while in one of the below 'a'
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# NOTE(harlowja): allow the tasks to restart if in the same state
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# as a they were in before as a task may be 'killed' while in one of the
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# below states and it is permissible to let the task to re-enter that
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# same state to try to finish
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(REVERTING, REVERTING),
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(RUNNING, RUNNING),
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# NOTE(harlowja): the task was 'killed' while in one of the starting/ending
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# states and it is permissible to let the task to start running or
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# reverting immediately
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(a, b)
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for a in (REVERTED, REVERTING, RUNNING)
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for b in (RUNNING, REVERTING)
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if a != b
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# reverting again (if it really wants too)
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(REVERTING, RUNNING),
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(RUNNING, REVERTING),
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))
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_IGNORED_TASK_TRANSITIONS = [
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(SUCCESS, RUNNING), # already finished
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(PENDING, REVERTING), # never ran in the first place
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(REVERTED, REVERTING), # the task already reverted
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]
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# NOTE(harlowja): ignore transitions to the same state (in these cases).
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#
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# NOTE(harlowja): the above ALLOWED_TASK_TRANSITIONS does allow
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# transitions to certain equivalent states (but only for a few special
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# cases)
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_IGNORED_TASK_TRANSITIONS.extend(
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(a, a) for a in (PENDING, FAILURE, SUCCESS, REVERTED)
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)
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_ALLOWED_TASK_TRANSITIONS = frozenset(_ALLOWED_TASK_TRANSITIONS)
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_IGNORED_TASK_TRANSITIONS = frozenset(_IGNORED_TASK_TRANSITIONS)
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def check_task_transition(old_state, new_state):
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@ -161,11 +181,11 @@ def check_task_transition(old_state, new_state):
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should be ignored, it returns False. If transition is not
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valid, it raises InvalidStateException.
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"""
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if old_state == new_state:
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return False
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pair = (old_state, new_state)
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if pair in _ALLOWED_TASK_TRANSITIONS:
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return True
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if pair in _IGNORED_TASK_TRANSITIONS:
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return False
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# TODO(harlowja): Should we check/allow for 3rd party states to be
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# triggered during RUNNING by having a concept of a sub-state that we also
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# verify against??
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