Beef up the action engine comments

Also make a few minor tweaks to the
underlying functions and relax the
networkx requirement slightly.

Change-Id: Ibbfa7f786d3c33956f7ca39b7ea9423696859e45
This commit is contained in:
Joshua Harlow 2013-10-12 23:19:12 -07:00
parent faf2d155df
commit fc2a057ac7
3 changed files with 40 additions and 8 deletions

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@ -6,7 +6,7 @@ six
SQLAlchemy>=0.7.8,<=0.7.99
alembic>=0.4.1
# Very nice graph library
networkx>=1.8.1
networkx>=1.8
Babel>=1.3
# Used for backend storage engine loading.
stevedore>=0.10

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@ -40,7 +40,15 @@ from taskflow.utils import threading_utils
class ActionEngine(base.EngineBase):
"""Generic action-based engine.
Converts the flow to recursive structure of actions.
This engine flattens the flow (and any subflows) into a execution graph
which contains the full runtime definition to be executed and then uses
this graph in combination with the action classes & storage to attempt to
run your flow (and any subflows & contained tasks) to completion.
During this process it is permissible and valid to have a task or multiple
tasks in the execution graph fail, which will cause the process of
reversion to commence. See the valid states in the states module to learn
more about what other states the tasks & flow being ran can go through.
"""
_graph_action = None
@ -72,6 +80,13 @@ class ActionEngine(base.EngineBase):
return "%s: %s" % (reflection.get_class_name(self), id(self))
def suspend(self):
"""Attempts to suspend the engine.
If the engine is currently running tasks then this will attempt to
suspend future work from being started (currently active tasks can
not currently be preempted) and move the engine into a suspend state
which can then later be resumed from.
"""
self._change_state(states.SUSPENDING)
def get_graph(self):
@ -80,6 +95,7 @@ class ActionEngine(base.EngineBase):
@lock_utils.locked
def run(self):
"""Runs the flow in the engine to completion."""
self.compile()
external_provides = set(self.storage.fetch_all().keys())
missing = self._flow.requires - external_provides
@ -122,7 +138,11 @@ class ActionEngine(base.EngineBase):
old_state=old_state)
self.notifier.notify(state, details)
def on_task_state_change(self, task_action, state, result=None):
def _on_task_state_change(self, task_action, state, result=None):
"""Notifies the engine that the following task action has completed
a given state with a given result. This is a *internal* to the action
engine and its associated action classes, not for use externally.
"""
if isinstance(result, misc.Failure):
self._failures[task_action.uuid] = result
details = dict(engine=self,
@ -131,7 +151,12 @@ class ActionEngine(base.EngineBase):
result=result)
self.task_notifier.notify(state, details)
@lock_utils.locked
def compile(self):
"""Compiles the contained flow into a structure which the engine can
use to run or if this can not be done then an exception is thrown
indicating why this compilation could not be achieved.
"""
if self._root is not None:
return
@ -180,13 +205,13 @@ class ActionEngine(base.EngineBase):
class SingleThreadedActionEngine(ActionEngine):
# This one attempts to run in a serial manner.
# NOTE(harlowja): This one attempts to run in a serial manner.
_graph_action = graph_action.SequentialGraphAction
_storage_cls = t_storage.Storage
class MultiThreadedActionEngine(ActionEngine):
# This one attempts to run in a parallel manner.
# NOTE(harlowja): This one attempts to run in a parallel manner.
_graph_action = graph_action.ParallelGraphAction
_storage_cls = t_storage.ThreadSafeStorage
@ -198,8 +223,11 @@ class MultiThreadedActionEngine(ActionEngine):
@lock_utils.locked
def run(self):
if self._executor is None:
self._executor = futures.ThreadPoolExecutor(
threading_utils.get_optimal_thread_count())
# NOTE(harlowja): since no executor was provided we have to create
# one, and also ensure that we shutdown the one we create to
# ensure that we don't leak threads.
thread_count = threading_utils.get_optimal_thread_count()
self._executor = futures.ThreadPoolExecutor(thread_count)
owns_executor = True
else:
owns_executor = False
@ -216,4 +244,8 @@ class MultiThreadedActionEngine(ActionEngine):
@property
def executor(self):
"""Returns the current executor, if no executor is provided on
construction then this executor will change each time the engine
is ran.
"""
return self._executor

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@ -65,7 +65,7 @@ class TaskAction(base.Action):
engine.storage.set_task_state(self.uuid, state)
if progress is not None:
engine.storage.set_task_progress(self.uuid, progress)
engine.on_task_state_change(self, state, result=result)
engine._on_task_state_change(self, state, result=result)
def _on_update_progress(self, task, event_data, progress, **kwargs):
"""Update task progress value that stored in engine."""