Make _get_server_port_id_and_ip4() non-private
_get_server_port_id_and_ip4() is made public by this commit as the tempest.scenario.manager interface is meant to be consumed by tempest plugins. Implements: blueprint tempest-scenario-manager-stable Signed-off by: Soniya Vyas<svyas@redhat.com> Change-Id: I25bf66fff0892a87face97660127e92479ef8100
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@ -1164,7 +1164,7 @@ class NetworkScenarioTest(ScenarioTest):
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return subnet
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def _get_server_port_id_and_ip4(self, server, ip_addr=None, **kwargs):
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def get_server_port_id_and_ip4(self, server, ip_addr=None, **kwargs):
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if ip_addr and not kwargs.get('fixed_ips'):
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kwargs['fixed_ips'] = 'ip_address=%s' % ip_addr
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@ -1217,7 +1217,7 @@ class NetworkScenarioTest(ScenarioTest):
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if not client:
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client = self.floating_ips_client
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if not port_id:
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port_id, ip4 = self._get_server_port_id_and_ip4(server)
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port_id, ip4 = self.get_server_port_id_and_ip4(server)
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else:
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ip4 = None
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@ -1245,7 +1245,7 @@ class NetworkScenarioTest(ScenarioTest):
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This wrapper utility attaches the floating_ip for
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the respective port_id of server
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"""
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port_id, _ = self._get_server_port_id_and_ip4(server)
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port_id, _ = self.get_server_port_id_and_ip4(server)
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kwargs = dict(port_id=port_id)
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floating_ip = self.floating_ips_client.update_floatingip(
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floating_ip['id'], **kwargs)['floatingip']
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@ -223,7 +223,7 @@ class TestNetworkBasicOps(manager.NetworkScenarioTest):
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floating_ip, server = self.floating_ip_tuple
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# create a new server for the floating ip
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server = self._create_server(self.network)
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port_id, _ = self._get_server_port_id_and_ip4(server)
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port_id, _ = self.get_server_port_id_and_ip4(server)
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floating_ip = self.floating_ips_client.update_floatingip(
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floating_ip['id'], port_id=port_id)['floatingip']
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self.assertEqual(port_id, floating_ip['port_id'])
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