From c37410fc14477a9d63eb2314a6d994cb0def764a Mon Sep 17 00:00:00 2001
From: Soniya Vyas <svyas@redhat.com>
Date: Wed, 24 Feb 2021 15:26:27 +0530
Subject: [PATCH] Make _get_network_by_name() non-private

_get_network_by_name() is made public by this commit as
the tempest.scenario.manager interface is meant to be
consumed by tempest plugins.

Implements: blueprint tempest-scenario-manager-stable
Signed-off by: Soniya Vyas<svyas@redhat.com>

Change-Id: Ia102acea773bd80d933a7e0a19b447f91134f81f
---
 tempest/scenario/manager.py | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/tempest/scenario/manager.py b/tempest/scenario/manager.py
index 4652af4582..aa34fb4b89 100644
--- a/tempest/scenario/manager.py
+++ b/tempest/scenario/manager.py
@@ -1201,7 +1201,7 @@ class NetworkScenarioTest(ScenarioTest):
                          % port_map)
         return port_map[0]
 
-    def _get_network_by_name(self, network_name):
+    def get_network_by_name(self, network_name):
         net = self.os_admin.networks_client.list_networks(
             name=network_name)['networks']
         self.assertNotEmpty(net,
@@ -1589,7 +1589,7 @@ class NetworkScenarioTest(ScenarioTest):
             if not CONF.compute.fixed_network_name:
                 m = 'fixed_network_name must be specified in config'
                 raise lib_exc.InvalidConfiguration(m)
-            network = self._get_network_by_name(
+            network = self.get_network_by_name(
                 CONF.compute.fixed_network_name)
             router = None
             subnet = None