Add details to waitUntilSettled() debug log
Change-Id: Ibf35cec257063a0b316048487909136a9cc6fd36
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@ -4317,7 +4317,9 @@ class ZuulTestCase(BaseTestCase):
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def waitUntilSettled(self, msg=""):
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self.log.debug("Waiting until settled... (%s)", msg)
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start = time.time()
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i = 0
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while True:
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i = i + 1
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if time.time() - start > self.wait_timeout:
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self.log.error("Timeout waiting for Zuul to settle")
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self.log.error("Queue status:")
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@ -4333,9 +4335,10 @@ class ZuulTestCase(BaseTestCase):
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self.log.error("Merge client jobs: %s" %
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(self.merge_client.jobs,))
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raise Exception("Timeout waiting for Zuul to settle")
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# Make sure no new events show up while we're checking
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# Make sure no new events show up while we're checking
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self.executor_server.lock.acquire()
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# have all build states propogated to zuul?
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if self.haveAllBuildsReported():
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# Join ensures that the queue is empty _and_ events have been
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@ -4354,7 +4357,8 @@ class ZuulTestCase(BaseTestCase):
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# report that we are settled.
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self.sched.run_handler_lock.release()
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self.executor_server.lock.release()
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self.log.debug("...settled. (%s)", msg)
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self.log.debug("...settled after %.3f ms / %s loops (%s)",
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time.time() - start, i, msg)
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self.logState()
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return
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self.sched.run_handler_lock.release()
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