// Copyright 2018 Red Hat, Inc
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may
// not use this file except in compliance with the License. You may obtain
// a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations
// under the License.
import * as React from 'react'
import PropTypes from 'prop-types'
import { connect } from 'react-redux'
import { Link } from 'react-router-dom'
import * as moment from 'moment'
class ChangePanel extends React.Component {
static propTypes = {
globalExpanded: PropTypes.bool.isRequired,
change: PropTypes.object.isRequired,
tenant: PropTypes.object
}
constructor () {
super()
this.state = {
expanded: false
}
this.onClick = this.onClick.bind(this)
this.clicked = false
}
onClick (e) {
// Skip middle mouse button
if (e.button === 1) {
return
}
let expanded = this.state.expanded
if (!this.clicked) {
expanded = this.props.globalExpanded
}
this.clicked = true
this.setState({ expanded: !expanded })
}
time (ms, words) {
if (typeof (words) === 'undefined') {
words = false
}
let seconds = (+ms) / 1000
let minutes = Math.floor(seconds / 60)
let hours = Math.floor(minutes / 60)
seconds = Math.floor(seconds % 60)
minutes = Math.floor(minutes % 60)
let r = ''
if (words) {
if (hours) {
r += hours
r += ' hr '
}
r += minutes + ' min'
} else {
if (hours < 10) {
r += '0'
}
r += hours + ':'
if (minutes < 10) {
r += '0'
}
r += minutes + ':'
if (seconds < 10) {
r += '0'
}
r += seconds
}
return r
}
enqueueTime (ms) {
// Special format case for enqueue time to add style
let hours = 60 * 60 * 1000
let now = Date.now()
let delta = now - ms
let status = 'text-success'
let text = this.time(delta, true)
if (delta > (4 * hours)) {
status = 'text-danger'
} else if (delta > (2 * hours)) {
status = 'text-warning'
}
return {text}
}
renderChangeLink (change) {
let changeId = change.id || 'NA'
let changeTitle = changeId
// Fall back to display the ref if there is no change id
if (changeId === 'NA' && change.ref) {
changeTitle = change.ref
}
let changeText = ''
if (change.url !== null) {
let githubId = changeId.match(/^([0-9]+),([0-9a-f]{40})$/)
if (githubId) {
changeTitle = githubId
changeText = '#' + githubId[1]
} else if (/^[0-9a-f]{40}$/.test(changeId)) {
changeText = changeId.slice(0, 7)
}
} else if (changeId.length === 40) {
changeText = changeId.slice(0, 7)
}
return (
{changeText !== '' ? (
{changeText}) : changeTitle}
)
}
renderProgressBar (change) {
let jobPercent = Math.floor(100 / change.jobs.length)
return (
{change.jobs.map((job, idx) => {
let result = job.result ? job.result.toLowerCase() : null
if (result === null) {
result = job.url ? 'in progress' : 'queued'
}
if (result !== 'queued') {
let className = ''
switch (result) {
case 'success':
className = ' progress-bar-success'
break
case 'lost':
case 'failure':
className = ' progress-bar-danger'
break
case 'unstable':
className = ' progress-bar-warning'
break
case 'paused':
className = ' progress-bar-info'
break
case 'in progress':
break
default:
break
}
return
} else {
return ''
}
})}
)
}
renderTimer (change) {
let remainingTime
if (change.remaining_time === null) {
remainingTime = 'unknown'
} else {
remainingTime = this.time(change.remaining_time, true)
}
return (
{remainingTime}
{this.enqueueTime(change.enqueue_time)}
)
}
renderJobProgressBar (elapsedTime, remainingTime) {
let progressPercent = 100 * (elapsedTime / (elapsedTime +
remainingTime))
// Show animation in preparation phase
let className
let progressWidth = progressPercent
let title = ''
if (Number.isNaN(progressPercent)) {
progressWidth = 100
progressPercent = 0
className = 'progress-bar-striped progress-bar-animated'
}
if (remainingTime !== null) {
title = 'estimated time remaining ' + moment.duration(remainingTime, 'milliseconds').humanize()
}
return (
)
}
renderJobStatusLabel (result) {
let className
switch (result) {
case 'success':
className = 'label-success'
break
case 'failure':
className = 'label-danger'
break
case 'unstable':
case 'retry_limit':
case 'post_failure':
case 'node_failure':
className = 'label-warning'
break
case 'paused':
case 'skipped':
className = 'label-info'
break
// 'in progress' 'queued' 'lost' 'aborted' 'waiting' ...
default:
className = 'label-default'
}
return (
{result}
)
}
renderJob (job) {
const { tenant } = this.props
let job_name = job.name
if (job.tries > 1) {
job_name = job_name + ' (' + job.tries + '. attempt)'
}
let name = ''
if (job.result !== null) {
name = {job_name}
} else if (job.url !== null) {
let url = job.url
if (job.url.match('stream/')) {
const to = (
tenant.linkPrefix + '/' + job.url
)
name = {job_name}
} else {
name = {job_name}
}
} else {
name = {job_name}
}
let resultBar
let result = job.result ? job.result.toLowerCase() : null
if (result === null) {
if (job.url === null) {
if (job.queued === false) {
result = 'waiting'
} else {
result = 'queued'
}
} else if (job.paused !== null && job.paused) {
result = 'paused'
} else {
result = 'in progress'
}
}
if (result === 'in progress') {
resultBar = this.renderJobProgressBar(
job.elapsed_time, job.remaining_time)
} else {
resultBar = this.renderJobStatusLabel(result)
}
return (
{name}
{resultBar}
{job.voting === false ? (
(non-voting)) : ''}
)
}
renderJobList (jobs) {
return (