# Copyright 2014 OpenStack Foundation # Copyright 2014 Hewlett-Packard Development Company, L.P. # Copyright 2016 Red Hat # # Licensed under the Apache License, Version 2.0 (the "License"); you may # not use this file except in compliance with the License. You may obtain # a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, WITHOUT # WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the # License for the specific language governing permissions and limitations # under the License. import logging import os import socket import threading import queue class CommandSocket(object): log = logging.getLogger("zuul.CommandSocket") def __init__(self, path): self.running = False self.path = path self.queue = queue.Queue() def start(self): self.running = True if os.path.exists(self.path): os.unlink(self.path) self.socket = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM) self.socket.bind(self.path) self.socket.listen(1) self.socket_thread = threading.Thread(target=self._socketListener) self.socket_thread.daemon = True self.socket_thread.start() def stop(self): # First, wake up our listener thread with a connection and # tell it to stop running. self.running = False with socket.socket(socket.AF_UNIX, socket.SOCK_STREAM) as s: s.connect(self.path) s.sendall(b'_stop\n') # The command '_stop' will be ignored by our listener, so # directly inject it into the queue so that consumers of this # class which are waiting in .get() are awakened. They can # either handle '_stop' or just ignore the unknown command and # then check to see if they should continue to run before # re-entering their loop. self.queue.put(b'_stop') self.socket_thread.join() self.socket.close() if os.path.exists(self.path): os.unlink(self.path) def _socketListener(self): while self.running: try: s, addr = self.socket.accept() self.log.debug("Accepted socket connection %s" % (s,)) buf = b'' while True: buf += s.recv(1) if buf[-1:] == b'\n': break buf = buf.strip() self.log.debug("Received %s from socket" % (buf,)) s.close() # Because we use '_stop' internally to wake up a # waiting thread, don't allow it to actually be # injected externally. if buf != b'_stop': self.queue.put(buf) except Exception: self.log.exception("Exception in socket handler") def get(self): if not self.running: raise Exception("CommandSocket.get called while stopped") return self.queue.get()