c442eb5bcb
Upgraded openapi generator version to 5.1.0 for the support of nullable values for optional fields; Added missing "Disabled" enum value to the BootSourceOverrideEnabled model in the openapi schema. Signed-off-by: James Gu <james.gu@att.com> Change-Id: Ia3e0b018be13079d2085ef61ed2e797bcfd25fd7
224 lines
6.3 KiB
Go
224 lines
6.3 KiB
Go
/*
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* Redfish OAPI specification
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*
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* Partial Redfish OAPI specification for a limited client
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*
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* API version: 0.0.1
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package client
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import (
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"encoding/json"
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)
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// ManagerLinks struct for ManagerLinks
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type ManagerLinks struct {
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ManagerForServers *[]IdRef `json:"ManagerForServers,omitempty"`
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ManagerForChassis *[]IdRef `json:"ManagerForChassis,omitempty"`
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ManagerForSwitches *[]IdRef `json:"ManagerForSwitches,omitempty"`
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ManagerInChassis *[]IdRef `json:"ManagerInChassis,omitempty"`
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}
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// NewManagerLinks instantiates a new ManagerLinks object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewManagerLinks() *ManagerLinks {
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this := ManagerLinks{}
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return &this
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}
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// NewManagerLinksWithDefaults instantiates a new ManagerLinks object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewManagerLinksWithDefaults() *ManagerLinks {
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this := ManagerLinks{}
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return &this
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}
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// GetManagerForServers returns the ManagerForServers field value if set, zero value otherwise.
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func (o *ManagerLinks) GetManagerForServers() []IdRef {
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if o == nil || o.ManagerForServers == nil {
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var ret []IdRef
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return ret
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}
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return *o.ManagerForServers
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}
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// GetManagerForServersOk returns a tuple with the ManagerForServers field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *ManagerLinks) GetManagerForServersOk() (*[]IdRef, bool) {
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if o == nil || o.ManagerForServers == nil {
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return nil, false
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}
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return o.ManagerForServers, true
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}
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// HasManagerForServers returns a boolean if a field has been set.
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func (o *ManagerLinks) HasManagerForServers() bool {
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if o != nil && o.ManagerForServers != nil {
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return true
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}
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return false
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}
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// SetManagerForServers gets a reference to the given []IdRef and assigns it to the ManagerForServers field.
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func (o *ManagerLinks) SetManagerForServers(v []IdRef) {
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o.ManagerForServers = &v
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}
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// GetManagerForChassis returns the ManagerForChassis field value if set, zero value otherwise.
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func (o *ManagerLinks) GetManagerForChassis() []IdRef {
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if o == nil || o.ManagerForChassis == nil {
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var ret []IdRef
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return ret
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}
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return *o.ManagerForChassis
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}
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// GetManagerForChassisOk returns a tuple with the ManagerForChassis field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *ManagerLinks) GetManagerForChassisOk() (*[]IdRef, bool) {
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if o == nil || o.ManagerForChassis == nil {
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return nil, false
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}
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return o.ManagerForChassis, true
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}
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// HasManagerForChassis returns a boolean if a field has been set.
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func (o *ManagerLinks) HasManagerForChassis() bool {
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if o != nil && o.ManagerForChassis != nil {
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return true
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}
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return false
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}
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// SetManagerForChassis gets a reference to the given []IdRef and assigns it to the ManagerForChassis field.
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func (o *ManagerLinks) SetManagerForChassis(v []IdRef) {
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o.ManagerForChassis = &v
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}
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// GetManagerForSwitches returns the ManagerForSwitches field value if set, zero value otherwise.
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func (o *ManagerLinks) GetManagerForSwitches() []IdRef {
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if o == nil || o.ManagerForSwitches == nil {
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var ret []IdRef
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return ret
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}
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return *o.ManagerForSwitches
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}
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// GetManagerForSwitchesOk returns a tuple with the ManagerForSwitches field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *ManagerLinks) GetManagerForSwitchesOk() (*[]IdRef, bool) {
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if o == nil || o.ManagerForSwitches == nil {
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return nil, false
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}
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return o.ManagerForSwitches, true
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}
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// HasManagerForSwitches returns a boolean if a field has been set.
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func (o *ManagerLinks) HasManagerForSwitches() bool {
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if o != nil && o.ManagerForSwitches != nil {
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return true
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}
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return false
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}
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// SetManagerForSwitches gets a reference to the given []IdRef and assigns it to the ManagerForSwitches field.
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func (o *ManagerLinks) SetManagerForSwitches(v []IdRef) {
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o.ManagerForSwitches = &v
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}
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// GetManagerInChassis returns the ManagerInChassis field value if set, zero value otherwise.
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func (o *ManagerLinks) GetManagerInChassis() []IdRef {
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if o == nil || o.ManagerInChassis == nil {
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var ret []IdRef
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return ret
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}
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return *o.ManagerInChassis
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}
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// GetManagerInChassisOk returns a tuple with the ManagerInChassis field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *ManagerLinks) GetManagerInChassisOk() (*[]IdRef, bool) {
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if o == nil || o.ManagerInChassis == nil {
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return nil, false
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}
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return o.ManagerInChassis, true
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}
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// HasManagerInChassis returns a boolean if a field has been set.
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func (o *ManagerLinks) HasManagerInChassis() bool {
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if o != nil && o.ManagerInChassis != nil {
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return true
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}
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return false
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}
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// SetManagerInChassis gets a reference to the given []IdRef and assigns it to the ManagerInChassis field.
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func (o *ManagerLinks) SetManagerInChassis(v []IdRef) {
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o.ManagerInChassis = &v
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}
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func (o ManagerLinks) MarshalJSON() ([]byte, error) {
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toSerialize := map[string]interface{}{}
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if o.ManagerForServers != nil {
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toSerialize["ManagerForServers"] = o.ManagerForServers
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}
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if o.ManagerForChassis != nil {
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toSerialize["ManagerForChassis"] = o.ManagerForChassis
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}
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if o.ManagerForSwitches != nil {
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toSerialize["ManagerForSwitches"] = o.ManagerForSwitches
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}
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if o.ManagerInChassis != nil {
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toSerialize["ManagerInChassis"] = o.ManagerInChassis
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}
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return json.Marshal(toSerialize)
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}
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type NullableManagerLinks struct {
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value *ManagerLinks
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isSet bool
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}
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func (v NullableManagerLinks) Get() *ManagerLinks {
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return v.value
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}
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func (v *NullableManagerLinks) Set(val *ManagerLinks) {
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v.value = val
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v.isSet = true
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}
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func (v NullableManagerLinks) IsSet() bool {
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return v.isSet
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}
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func (v *NullableManagerLinks) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableManagerLinks(val *ManagerLinks) *NullableManagerLinks {
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return &NullableManagerLinks{value: val, isSet: true}
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}
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func (v NullableManagerLinks) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableManagerLinks) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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