Updated websocket example, made it a little more bulletproof; now it's almost like tissue paper at stopping bullets. :)
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@@ -1,11 +1,13 @@
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import collections
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import errno
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from eventlet import wsgi
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from eventlet import pools
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import eventlet
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class WebSocketApp(object):
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def __init__(self, handler):
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class WebSocketWSGI(object):
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def __init__(self, handler, origin):
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self.handler = handler
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self.origin = origin
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def verify_client(self, ws):
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pass
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@@ -14,7 +16,6 @@ class WebSocketApp(object):
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if not (environ['HTTP_CONNECTION'] == 'Upgrade' and
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environ['HTTP_UPGRADE'] == 'WebSocket'):
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# need to check a few more things here for true compliance
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print 'Invalid websocket handshake'
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start_response('400 Bad Request', [('Connection','close')])
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return []
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@@ -29,7 +30,7 @@ class WebSocketApp(object):
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"Connection: Upgrade\r\n"
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"WebSocket-Origin: %s\r\n"
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"WebSocket-Location: ws://%s%s\r\n\r\n" % (
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ws.origin,
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self.origin,
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environ.get('HTTP_HOST'),
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ws.path))
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sock.sendall(handshake_reply)
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@@ -79,10 +80,17 @@ class WebSocket(object):
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self.path = path
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self._buf = ""
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self._msgs = collections.deque()
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self._sendlock = pools.TokenPool(1)
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def send(self, message):
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packed = format_message(message)
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self.sock.sendall(packed)
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# if two greenthreads are trying to send at the same time
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# on the same socket, sendlock prevents interleaving and corruption
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t = self._sendlock.get()
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try:
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self.sock.sendall(packed)
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finally:
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self._sendlock.put(t)
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def wait(self):
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while not self._msgs:
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@@ -95,38 +103,40 @@ class WebSocket(object):
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self._msgs.extend(msgs)
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return self._msgs.popleft()
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# demo app
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import os
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import random
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def handle(ws):
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""" This is the websocket handler function. Note that we
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can dispatch based on path in here, too."""
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if ws.path == '/echo':
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while True:
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m = ws.wait()
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if m == '':
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break
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ws.send(m)
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elif ws.path == '/data':
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for i in xrange(10000):
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ws.send("0 %s %s\n" % (i, random.random()))
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eventlet.sleep(0.1)
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wsapp = WebSocketWSGI(handle, 'http://localhost:7000')
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def dispatch(environ, start_response):
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""" This resolves to the web page or the websocket depending on
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the path."""
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if environ['PATH_INFO'] == '/':
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start_response('200 OK', [('content-type', 'text/html')])
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return [open(os.path.join(
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os.path.dirname(__file__),
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'websocket.html')).read()]
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else:
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return wsapp(environ, start_response)
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if __name__ == "__main__":
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# run an example app from the command line
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import os
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import random
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def handle(ws):
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""" This is the websocket handler function. Note that we
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can dispatch based on path in here, too."""
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if ws.path == '/echo':
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while True:
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m = ws.wait()
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if m == '':
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break
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ws.send(m)
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elif ws.path == '/data':
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for i in xrange(10000):
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ws.send("0 %s %s\n" % (i, random.random()))
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eventlet.sleep(0.1)
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wsapp = WebSocketApp(handle) # the wsgi shim for websockets
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def dispatch(environ, start_response):
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""" This resolves to the web page or the websocket depending on
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the path."""
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if environ['PATH_INFO'] == '/':
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start_response('200 OK', [('content-type', 'text/html')])
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return [open(os.path.join(
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os.path.dirname(__file__),
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'websocket.html')).read()]
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else:
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return wsapp(environ, start_response)
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# run an example app from the command line
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from eventlet.green import socket
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listener = socket.socket()
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listener.setsockopt(socket.SOL_SOCKET,socket.SO_REUSEADDR, 1)
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