In order to use the multi-threaded engine which takes an executor as input for projects which have *not* eventlet monkey patched the threading module we provide a eventlet compatible executor and future objects which can work with the same multi-threaded engine. This executor also works in natively threaded applications by correctly altering the future condition attribute to use a greened condition, which is required to make sure that greenthreads run when the condition is waited on. blueprint eventlet-engine Change-Id: Ida9ce6183471ad6b323a3c9ca863561699e32ddc
4.3 KiB
4.3 KiB