Refactor map_color()
This refactors map_color() so that it returns a dictionary, instead of the callers (of that method) doing that work. Change-Id: I55a808d889fd3818c1f262dcab7af9ffa8c6e557
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@ -32,12 +32,24 @@ def print_header(text):
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print("*" * len(text))
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def map_color(text):
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def map_color(text, key='fontcolor'):
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"""Map the text to a color.
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The text is mapped to a color.
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:param text: string of text to be mapped to a color. 'error' and
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'fail' in the text will map to 'red'.
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:param key: in returned dictionary, the key to use that corresponds to
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the color
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:returns: A dictionary with one entry, key = color. If no color is
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associated with the text, an empty dictionary.
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"""
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# If the text contains 'error'/'fail' then we'll return red...
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if 'error' in text or 'fail' in text:
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return 'red'
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return {key: 'red'}
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else:
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return None
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return {}
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def main():
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@ -54,27 +66,18 @@ def main():
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if options.filename is None:
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options.filename = 'states.%s' % options.format
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def node_attrs(state):
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attrs = {}
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text_color = map_color(state)
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if text_color:
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attrs['fontcolor'] = text_color
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return attrs
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def edge_attrs(start_state, event, end_state):
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attrs = {}
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if options.labels:
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attrs['label'] = "on_%s" % event
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edge_color = map_color(event)
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if edge_color:
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attrs['fontcolor'] = edge_color
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attrs.update(map_color(event))
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return attrs
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source = states.machine
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graph_name = '"Ironic states"'
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graph_attrs = {'size': 0}
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g = pydot.convert(source, graph_name, graph_attrs=graph_attrs,
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node_attrs_cb=node_attrs, edge_attrs_cb=edge_attrs)
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node_attrs_cb=map_color, edge_attrs_cb=edge_attrs)
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print_header(graph_name)
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print(g.to_string().strip())
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