Reduce to 1 thread the processing of `IpConntrackManager` events
The multithread processing does not add any speed improvement to the event processing. The aim of this patch is to reduce to 1 the number of threads processing the ``IpConntrackManager`` events. Closes-Bug: #2073745 Change-Id: I190d842349a86868578d6b6ee2ff53cfcd6fb1cc
This commit is contained in:
@@ -27,8 +27,6 @@ CONTRACK_MGRS = {}
|
||||
MAX_CONNTRACK_ZONES = 65535
|
||||
ZONE_START = 4097
|
||||
|
||||
WORKERS = 8
|
||||
|
||||
|
||||
class IpConntrackUpdate(object):
|
||||
"""Encapsulates a conntrack update
|
||||
@@ -74,13 +72,8 @@ class IpConntrackManager(object):
|
||||
self.zone_per_port = zone_per_port # zone per port vs per network
|
||||
self._populate_initial_zone_map()
|
||||
self._queue = eventlet.queue.LightQueue()
|
||||
self._start_process_queue()
|
||||
|
||||
def _start_process_queue(self):
|
||||
LOG.debug("Starting ip_conntrack _process_queue_worker() threads")
|
||||
pool = eventlet.GreenPool(size=WORKERS)
|
||||
for i in range(WORKERS):
|
||||
pool.spawn_n(self._process_queue_worker)
|
||||
LOG.debug('Starting the ip_conntrack _process_queue_worker() thread')
|
||||
eventlet.spawn_n(self._process_queue_worker)
|
||||
|
||||
def _process_queue_worker(self):
|
||||
# While it's technically not necessary to have this method, the
|
||||
|
||||
Reference in New Issue
Block a user