8f916dc736
Looking at our graphs, we're still spiking up into the 30-60 concurrent building range at times, which seems to result in some launches exceeding the already lengthy timeout and wasting quota, but when things do manage to boot we effectively utilize most of max-servers nicely. The variability is because max-concurrency is the maximum number of in-flight node requests the launcher will accept for a provider, but the number of nodes in a request can be quite large sometimes. Raise max-servers back to its earlier value reflecting our available quota in this provider, but halve the max-concurrency so we don't try to boot so many at a time. Change-Id: I683cdf92edeacd7ccf7b550c5bf906e75dfc90e8 |
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elements | ||
scripts | ||
nb01-test.opendev.org.yaml | ||
nb04.opendev.org.yaml | ||
nl01.opendev.org.yaml | ||
nl02.opendev.org.yaml | ||
nl03.opendev.org.yaml | ||
nl04.opendev.org.yaml | ||
nodepool.yaml |