go-redfish/client/docs/ComputerSystem.md
James Gu c442eb5bcb Upgrade openapi generator to v5.1.0
Upgraded openapi generator version to 5.1.0 for the support of nullable
values for optional fields; Added missing "Disabled" enum value to the
BootSourceOverrideEnabled model in the openapi schema.

Signed-off-by: James Gu <james.gu@att.com>
Change-Id: Ia3e0b018be13079d2085ef61ed2e797bcfd25fd7
2021-05-05 10:18:32 -04:00

15 KiB

ComputerSystem

Properties

Name Type Description Notes
Id Pointer to string The name of the resource. [optional] [readonly]
Name Pointer to string The name of the resource. [optional] [readonly]
RedfishVersion Pointer to string redfish version [optional]
UUID Pointer to string [optional]
OdataType Pointer to string The type of a resource. [optional] [readonly]
OdataId Pointer to string The unique identifier for a resource. [optional] [readonly]
OdataContext Pointer to string The OData description of a payload. [optional] [readonly]
RedfishCopyright Pointer to string redfish copyright [optional]
Bios Pointer to IdRef [optional]
Processors Pointer to IdRef [optional]
Memory Pointer to IdRef [optional]
EthernetInterfaces Pointer to IdRef [optional]
SimpleStorage Pointer to IdRef [optional]
PowerState Pointer to PowerState [optional]
Status Pointer to Status [optional]
Boot Pointer to Boot [optional]
ProcessorSummary Pointer to ProcessorSummary [optional]
MemorySummary Pointer to MemorySummary [optional]
IndicatorLED Pointer to IndicatorLED [optional]
Links Pointer to SystemLinks [optional]
Actions Pointer to ComputerSystemActions [optional]

Methods

NewComputerSystem

func NewComputerSystem() *ComputerSystem

NewComputerSystem instantiates a new ComputerSystem object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewComputerSystemWithDefaults

func NewComputerSystemWithDefaults() *ComputerSystem

NewComputerSystemWithDefaults instantiates a new ComputerSystem object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetId

func (o *ComputerSystem) GetId() string

GetId returns the Id field if non-nil, zero value otherwise.

GetIdOk

func (o *ComputerSystem) GetIdOk() (*string, bool)

GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetId

func (o *ComputerSystem) SetId(v string)

SetId sets Id field to given value.

HasId

func (o *ComputerSystem) HasId() bool

HasId returns a boolean if a field has been set.

GetName

func (o *ComputerSystem) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk

func (o *ComputerSystem) GetNameOk() (*string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetName

func (o *ComputerSystem) SetName(v string)

SetName sets Name field to given value.

HasName

func (o *ComputerSystem) HasName() bool

HasName returns a boolean if a field has been set.

GetRedfishVersion

func (o *ComputerSystem) GetRedfishVersion() string

GetRedfishVersion returns the RedfishVersion field if non-nil, zero value otherwise.

GetRedfishVersionOk

func (o *ComputerSystem) GetRedfishVersionOk() (*string, bool)

GetRedfishVersionOk returns a tuple with the RedfishVersion field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetRedfishVersion

func (o *ComputerSystem) SetRedfishVersion(v string)

SetRedfishVersion sets RedfishVersion field to given value.

HasRedfishVersion

func (o *ComputerSystem) HasRedfishVersion() bool

HasRedfishVersion returns a boolean if a field has been set.

GetUUID

func (o *ComputerSystem) GetUUID() string

GetUUID returns the UUID field if non-nil, zero value otherwise.

GetUUIDOk

func (o *ComputerSystem) GetUUIDOk() (*string, bool)

GetUUIDOk returns a tuple with the UUID field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetUUID

func (o *ComputerSystem) SetUUID(v string)

SetUUID sets UUID field to given value.

HasUUID

func (o *ComputerSystem) HasUUID() bool

HasUUID returns a boolean if a field has been set.

GetOdataType

func (o *ComputerSystem) GetOdataType() string

GetOdataType returns the OdataType field if non-nil, zero value otherwise.

GetOdataTypeOk

func (o *ComputerSystem) GetOdataTypeOk() (*string, bool)

GetOdataTypeOk returns a tuple with the OdataType field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetOdataType

func (o *ComputerSystem) SetOdataType(v string)

SetOdataType sets OdataType field to given value.

HasOdataType

func (o *ComputerSystem) HasOdataType() bool

HasOdataType returns a boolean if a field has been set.

GetOdataId

func (o *ComputerSystem) GetOdataId() string

GetOdataId returns the OdataId field if non-nil, zero value otherwise.

GetOdataIdOk

func (o *ComputerSystem) GetOdataIdOk() (*string, bool)

GetOdataIdOk returns a tuple with the OdataId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetOdataId

func (o *ComputerSystem) SetOdataId(v string)

SetOdataId sets OdataId field to given value.

HasOdataId

func (o *ComputerSystem) HasOdataId() bool

HasOdataId returns a boolean if a field has been set.

GetOdataContext

func (o *ComputerSystem) GetOdataContext() string

GetOdataContext returns the OdataContext field if non-nil, zero value otherwise.

GetOdataContextOk

func (o *ComputerSystem) GetOdataContextOk() (*string, bool)

GetOdataContextOk returns a tuple with the OdataContext field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetOdataContext

func (o *ComputerSystem) SetOdataContext(v string)

SetOdataContext sets OdataContext field to given value.

HasOdataContext

func (o *ComputerSystem) HasOdataContext() bool

HasOdataContext returns a boolean if a field has been set.

GetRedfishCopyright

func (o *ComputerSystem) GetRedfishCopyright() string

GetRedfishCopyright returns the RedfishCopyright field if non-nil, zero value otherwise.

GetRedfishCopyrightOk

func (o *ComputerSystem) GetRedfishCopyrightOk() (*string, bool)

GetRedfishCopyrightOk returns a tuple with the RedfishCopyright field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetRedfishCopyright

func (o *ComputerSystem) SetRedfishCopyright(v string)

SetRedfishCopyright sets RedfishCopyright field to given value.

HasRedfishCopyright

func (o *ComputerSystem) HasRedfishCopyright() bool

HasRedfishCopyright returns a boolean if a field has been set.

GetBios

func (o *ComputerSystem) GetBios() IdRef

GetBios returns the Bios field if non-nil, zero value otherwise.

GetBiosOk

func (o *ComputerSystem) GetBiosOk() (*IdRef, bool)

GetBiosOk returns a tuple with the Bios field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetBios

func (o *ComputerSystem) SetBios(v IdRef)

SetBios sets Bios field to given value.

HasBios

func (o *ComputerSystem) HasBios() bool

HasBios returns a boolean if a field has been set.

GetProcessors

func (o *ComputerSystem) GetProcessors() IdRef

GetProcessors returns the Processors field if non-nil, zero value otherwise.

GetProcessorsOk

func (o *ComputerSystem) GetProcessorsOk() (*IdRef, bool)

GetProcessorsOk returns a tuple with the Processors field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetProcessors

func (o *ComputerSystem) SetProcessors(v IdRef)

SetProcessors sets Processors field to given value.

HasProcessors

func (o *ComputerSystem) HasProcessors() bool

HasProcessors returns a boolean if a field has been set.

GetMemory

func (o *ComputerSystem) GetMemory() IdRef

GetMemory returns the Memory field if non-nil, zero value otherwise.

GetMemoryOk

func (o *ComputerSystem) GetMemoryOk() (*IdRef, bool)

GetMemoryOk returns a tuple with the Memory field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetMemory

func (o *ComputerSystem) SetMemory(v IdRef)

SetMemory sets Memory field to given value.

HasMemory

func (o *ComputerSystem) HasMemory() bool

HasMemory returns a boolean if a field has been set.

GetEthernetInterfaces

func (o *ComputerSystem) GetEthernetInterfaces() IdRef

GetEthernetInterfaces returns the EthernetInterfaces field if non-nil, zero value otherwise.

GetEthernetInterfacesOk

func (o *ComputerSystem) GetEthernetInterfacesOk() (*IdRef, bool)

GetEthernetInterfacesOk returns a tuple with the EthernetInterfaces field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetEthernetInterfaces

func (o *ComputerSystem) SetEthernetInterfaces(v IdRef)

SetEthernetInterfaces sets EthernetInterfaces field to given value.

HasEthernetInterfaces

func (o *ComputerSystem) HasEthernetInterfaces() bool

HasEthernetInterfaces returns a boolean if a field has been set.

GetSimpleStorage

func (o *ComputerSystem) GetSimpleStorage() IdRef

GetSimpleStorage returns the SimpleStorage field if non-nil, zero value otherwise.

GetSimpleStorageOk

func (o *ComputerSystem) GetSimpleStorageOk() (*IdRef, bool)

GetSimpleStorageOk returns a tuple with the SimpleStorage field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetSimpleStorage

func (o *ComputerSystem) SetSimpleStorage(v IdRef)

SetSimpleStorage sets SimpleStorage field to given value.

HasSimpleStorage

func (o *ComputerSystem) HasSimpleStorage() bool

HasSimpleStorage returns a boolean if a field has been set.

GetPowerState

func (o *ComputerSystem) GetPowerState() PowerState

GetPowerState returns the PowerState field if non-nil, zero value otherwise.

GetPowerStateOk

func (o *ComputerSystem) GetPowerStateOk() (*PowerState, bool)

GetPowerStateOk returns a tuple with the PowerState field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetPowerState

func (o *ComputerSystem) SetPowerState(v PowerState)

SetPowerState sets PowerState field to given value.

HasPowerState

func (o *ComputerSystem) HasPowerState() bool

HasPowerState returns a boolean if a field has been set.

GetStatus

func (o *ComputerSystem) GetStatus() Status

GetStatus returns the Status field if non-nil, zero value otherwise.

GetStatusOk

func (o *ComputerSystem) GetStatusOk() (*Status, bool)

GetStatusOk returns a tuple with the Status field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetStatus

func (o *ComputerSystem) SetStatus(v Status)

SetStatus sets Status field to given value.

HasStatus

func (o *ComputerSystem) HasStatus() bool

HasStatus returns a boolean if a field has been set.

GetBoot

func (o *ComputerSystem) GetBoot() Boot

GetBoot returns the Boot field if non-nil, zero value otherwise.

GetBootOk

func (o *ComputerSystem) GetBootOk() (*Boot, bool)

GetBootOk returns a tuple with the Boot field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetBoot

func (o *ComputerSystem) SetBoot(v Boot)

SetBoot sets Boot field to given value.

HasBoot

func (o *ComputerSystem) HasBoot() bool

HasBoot returns a boolean if a field has been set.

GetProcessorSummary

func (o *ComputerSystem) GetProcessorSummary() ProcessorSummary

GetProcessorSummary returns the ProcessorSummary field if non-nil, zero value otherwise.

GetProcessorSummaryOk

func (o *ComputerSystem) GetProcessorSummaryOk() (*ProcessorSummary, bool)

GetProcessorSummaryOk returns a tuple with the ProcessorSummary field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetProcessorSummary

func (o *ComputerSystem) SetProcessorSummary(v ProcessorSummary)

SetProcessorSummary sets ProcessorSummary field to given value.

HasProcessorSummary

func (o *ComputerSystem) HasProcessorSummary() bool

HasProcessorSummary returns a boolean if a field has been set.

GetMemorySummary

func (o *ComputerSystem) GetMemorySummary() MemorySummary

GetMemorySummary returns the MemorySummary field if non-nil, zero value otherwise.

GetMemorySummaryOk

func (o *ComputerSystem) GetMemorySummaryOk() (*MemorySummary, bool)

GetMemorySummaryOk returns a tuple with the MemorySummary field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetMemorySummary

func (o *ComputerSystem) SetMemorySummary(v MemorySummary)

SetMemorySummary sets MemorySummary field to given value.

HasMemorySummary

func (o *ComputerSystem) HasMemorySummary() bool

HasMemorySummary returns a boolean if a field has been set.

GetIndicatorLED

func (o *ComputerSystem) GetIndicatorLED() IndicatorLED

GetIndicatorLED returns the IndicatorLED field if non-nil, zero value otherwise.

GetIndicatorLEDOk

func (o *ComputerSystem) GetIndicatorLEDOk() (*IndicatorLED, bool)

GetIndicatorLEDOk returns a tuple with the IndicatorLED field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetIndicatorLED

func (o *ComputerSystem) SetIndicatorLED(v IndicatorLED)

SetIndicatorLED sets IndicatorLED field to given value.

HasIndicatorLED

func (o *ComputerSystem) HasIndicatorLED() bool

HasIndicatorLED returns a boolean if a field has been set.

func (o *ComputerSystem) GetLinks() SystemLinks

GetLinks returns the Links field if non-nil, zero value otherwise.

GetLinksOk

func (o *ComputerSystem) GetLinksOk() (*SystemLinks, bool)

GetLinksOk returns a tuple with the Links field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

func (o *ComputerSystem) SetLinks(v SystemLinks)

SetLinks sets Links field to given value.

func (o *ComputerSystem) HasLinks() bool

HasLinks returns a boolean if a field has been set.

GetActions

func (o *ComputerSystem) GetActions() ComputerSystemActions

GetActions returns the Actions field if non-nil, zero value otherwise.

GetActionsOk

func (o *ComputerSystem) GetActionsOk() (*ComputerSystemActions, bool)

GetActionsOk returns a tuple with the Actions field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetActions

func (o *ComputerSystem) SetActions(v ComputerSystemActions)

SetActions sets Actions field to given value.

HasActions

func (o *ComputerSystem) HasActions() bool

HasActions returns a boolean if a field has been set.

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