gerrit/polygerrit-ui/README.md
Dmitrii Filippov c2cdcce1b8 Update documentation related to NPM packages
The following changes is made in DOC:
- How to install npm package with bazel
- How to add new npm pacakges
- How to update npm packages

Change-Id: I6a126cc6a45a86040e54d181cdd79e942194790e
2020-02-12 17:11:25 +01:00

277 lines
9.2 KiB
Markdown

# Gerrit Polymer Frontend
Follow the
[setup instructions for Gerrit backend developers](https://gerrit-review.googlesource.com/Documentation/dev-readme.html)
where applicable.
## Installing [Bazel](https://bazel.build/)
Follow the instructions
[here](https://gerrit-review.googlesource.com/Documentation/dev-bazel.html#_installation)
to get and install Bazel.
## Installing [Node.js](https://nodejs.org/en/download/) and npm packages
**Note**: Switch between an old branch with bower_components and a new branch with ui-npm
packages (or vice versa) can lead to some build errors. To avoid such errors clean up the build
repository:
```sh
rm -rf node_modules/ \
polygerrit-ui/node_modules/ \
polygerrit-ui/app/node_modules \
tools/node_tools/node_modules
bazel clean
```
If it doesn't help also try to run
```sh
bazel clean --expunge
```
The minimum nodejs version supported is 8.x+
```sh
# Debian experimental
sudo apt-get install nodejs
sudo apt-get install npm
# OS X with Homebrew
brew install node
brew install npm
```
All other platforms:
[download from nodejs.org](https://nodejs.org/en/download/).
or use [nvm - Node Version Manager](https://github.com/nvm-sh/nvm).
Various steps below require installing additional npm packages. To start developing, it is enough
to install only top-level packages with the following command:
```sh
# Install packages from root-level packages.json
bazel fetch @npm//:node_modules
```
All other packages are installed by bazel when needed. If you want to install them manually, run the
following commands:
```sh
# Install packages from polygerrit-ui/app/packages.json
bazel fetch @ui_npm//:node_modules
# Install packages from polygerrit-ui/packages.json
bazel fetch @ui_dev_npm//:node_modules
# Install packages from tools/node_tools/packages.json
bazel fetch @ui_dev_npm//:node_modules
```
More information for installing and using nodejs rules can be found here https://bazelbuild.github.io/rules_nodejs/install.html
## Serving files locally
#### Go server
To test the local Polymer frontend against production data or a local test site execute:
```sh
./polygerrit-ui/run-server.sh
// or
npm run start
```
These commands start the [simple hand-written Go webserver](https://gerrit.googlesource.com/gerrit/+/master/polygerrit-ui/server.go).
Mostly it just switches between serving files locally and proxying the real
server based on the file name. It also does some basic response rewriting, e.g.
it patches the `config/server/info` response with plugin information provided on
the command line:
```sh
./polygerrit-ui/run-server.sh --plugins=plugins/my_plugin/static/my_plugin.js,plugins/my_plugin/static/my_plugin.html
```
## Running locally against production data
### Local website
Start [Go server](#go-server) and then visit http://localhost:8081
The biggest draw back of this method is that you cannot log in, so cannot test
scenarios that require it.
#### Chrome extension: Gerrit FE Dev Helper
To be able to bypass the auth and also help improve the productivity of Gerrit FE developers,
we created this chrome extension: [Gerrit FE Dev Helper](https://chrome.google.com/webstore/detail/gerrit-fe-dev-helper/jimgomcnodkialnpmienbomamgomglkd).
It basically works as a proxy that will block / redirect requests from current sites to any given url base on certain rules.
The source code is in [Gerrit - gerrit-fe-dev-helper](https://gerrit-review.googlesource.com/q/project:gerrit-fe-dev-helper), contributions are welcomed!
To use this extension, just follow its [readme here](https://gerrit.googlesource.com/gerrit-fe-dev-helper/+/master/README.md).
## Running locally against a Gerrit test site
Set up a local test site once:
1. [Build Gerrit](https://gerrit-review.googlesource.com/Documentation/dev-bazel.html#_gerrit_development_war_file)
2. [Set up a local test site](https://gerrit-review.googlesource.com/Documentation/dev-readme.html#init).
3. Optionally [populate](https://gerrit.googlesource.com/gerrit/+/master/contrib/populate-fixture-data.py) your test site with some test data.
For running a locally built Gerrit war against your test instance use
[this command](https://gerrit-review.googlesource.com/Documentation/dev-readme.html#run_daemon).
If you want to serve the Polymer frontend directly from the sources in `polygerrit_ui/app/` instead of from the war:
1. Start [Go server](#go-server)
2. Add the `--dev-cdn` option:
```sh
$(bazel info output_base)/external/local_jdk/bin/java \
-DsourceRoot=$(bazel info workspace) \
-jar bazel-bin/gerrit.war daemon \
-d $GERRIT_SITE \
--console-log \
--dev-cdn http://localhost:8081
```
*NOTE* You can use any other cdn here, for example: https://cdn.googlesource.com/polygerrit_ui/678.0
## Running Tests
For daily development you typically only want to run and debug individual tests.
Run the local [Go proxy server](#go-server) and navigate for example to
<http://localhost:8081/elements/shared/gr-account-entry/gr-account-entry_test.html>.
Check "Disable cache" in the "Network" tab of Chrome's dev tools, so code
changes are picked up on "reload".
Our CI integration ensures that all tests are run when you upload a change to
Gerrit, but you can also run all tests locally in headless mode:
```sh
npm test
```
To allow the tests to run in Safari:
* In the Advanced preferences tab, check "Show Develop menu in menu bar".
* In the Develop menu, enable the "Allow Remote Automation" option.
To run Chrome tests in headless mode:
```sh
WCT_HEADLESS_MODE=1 WCT_ARGS='--verbose -l chrome' ./polygerrit-ui/app/run_test.sh
```
## Style guide
We follow the [Google JavaScript Style Guide](https://google.github.io/styleguide/javascriptguide.xml)
with a few exceptions. When in doubt, remain consistent with the code around you.
In addition, we encourage the use of [ESLint](http://eslint.org/).
It is available as a command line utility, as well as a plugin for most editors
and IDEs.
`eslint-config-google` is a port of the Google JS Style Guide to an ESLint
config module, and `eslint-plugin-html` allows ESLint to lint scripts inside
HTML.
We have an .eslintrc.json config file in the polygerrit-ui/ directory configured
to enforce the preferred style of the PolyGerrit project.
After installing, you can use `eslint` on any new file you create.
In addition, you can supply the `--fix` flag to apply some suggested fixes for
simple style issues.
If you modify JS inside of `<script>` tags, like for test suites, you may have
to supply the `--ext .html` flag.
Some useful commands:
* To run ESLint on the whole app, less some dependency code:
```sh
npm run eslint
```
* To run ESLint on just the subdirectory you modified:
```sh
node_modules/eslint/bin/eslint.js --ext .html,.js polygerrit-ui/app/$YOUR_DIR_HERE
```
* To run the linter on all of your local changes:
```sh
git diff --name-only master | xargs node_modules/eslint/bin/eslint.js --ext .html,.js
```
We also use the `polylint` tool to lint use of Polymer. To install polylint,
execute the following command.
To run polylint, execute the following command.
```sh
bazel test //polygerrit-ui/app:polylint_test
```
or
```sh
npm run polylint
```
## Template Type Safety
> **Warning**: This feature is temporary disabled, because it doesn't work with Polymer 2 and Polymer 3. Some of the checks are made by polymer linter.
Polymer elements are not type checked against the element definition, making it
trivial to break the display when refactoring or moving code. We now run
additional tests to help ensure that template types are checked.
A few notes to ensure that these tests pass
- Any functions with optional parameters will need closure annotations.
- Any Polymer parameters that are nullable or can be multiple types (other than
the one explicitly delared) will need type annotations.
These tests require the `typescript` and `fried-twinkie` npm packages.
To run on all files, execute the following command:
```sh
./polygerrit-ui/app/run_template_test.sh
```
or
```sh
npm run test-template
```
To run on a specific top level directory (ex: change-list)
```sh
TEMPLATE_NO_DEFAULT=true ./polygerrit-ui/app/run_template_test.sh //polygerrit-ui/app:template_test_change-list
```
To run on a specific file (ex: gr-change-list-view), execute the following command:
```sh
TEMPLATE_NO_DEFAULT=true ./polygerrit-ui/app/run_template_test.sh //polygerrit-ui/app:template_test_<TOP_LEVEL_DIRECTORY> --test_arg=<VIEW_NAME>
```
```sh
TEMPLATE_NO_DEFAULT=true ./polygerrit-ui/app/run_template_test.sh //polygerrit-ui/app:template_test_change-list --test_arg=gr-change-list-view
```
## Contributing
Our users report bugs / feature requests related to the UI through [Monorail Issues - PolyGerrit](https://bugs.chromium.org/p/gerrit/issues/list?q=component%3APolyGerrit).
If you want to help, feel free to grab one from those `New` issues without
assignees and send us a change.
If you don't know who to assign to review your code change, you can use
this special account: `gerrit-fe-reviewers@api-project-164060093628.iam.gserviceaccount.com`
and just assign to that account, it will automatically pick two volunteers
from the queue we have for FE reviewers.
If you are willing to join the queue and help the community review changes,
you can create an issue through Monorail and request to join the queue!
We will review your request and start from there.