Make _get_network_by_name() non-private

_get_network_by_name() is made public by this commit as
the tempest.scenario.manager interface is meant to be
consumed by tempest plugins.

Implements: blueprint tempest-scenario-manager-stable
Signed-off by: Soniya Vyas<svyas@redhat.com>

Change-Id: Ia102acea773bd80d933a7e0a19b447f91134f81f
This commit is contained in:
Soniya Vyas 2021-02-24 15:26:27 +05:30
parent 042eed72d2
commit c37410fc14

View File

@ -1201,7 +1201,7 @@ class NetworkScenarioTest(ScenarioTest):
% port_map)
return port_map[0]
def _get_network_by_name(self, network_name):
def get_network_by_name(self, network_name):
net = self.os_admin.networks_client.list_networks(
name=network_name)['networks']
self.assertNotEmpty(net,
@ -1589,7 +1589,7 @@ class NetworkScenarioTest(ScenarioTest):
if not CONF.compute.fixed_network_name:
m = 'fixed_network_name must be specified in config'
raise lib_exc.InvalidConfiguration(m)
network = self._get_network_by_name(
network = self.get_network_by_name(
CONF.compute.fixed_network_name)
router = None
subnet = None